[OpenJDK 2D-Dev] Best way organizing XRender additions for the X11 pipeline?

2007-12-04 Thread Clemens Eisserer
Hello, I've some spare-time left so maybe I find some time to implement the most used software-fallbacks using XRender. There has been significant progress when it comes to XRender. With the EXA framework a few open-source drivers will soon be capable of accalerating fancy things, and nvidia has e

Re: [OpenJDK 2D-Dev] Best way organizing XRender additions for the X11 pipeline?

2007-12-04 Thread Jesse W. Hathaway
> Hello, > > I've some spare-time left so maybe I find some time to implement the > most used software-fallbacks using XRender. There has been significant > progress when it comes to XRender. With the EXA framework a few > open-source drivers will soon be capable of accalerating fancy things, > an

Re: [OpenJDK 2D-Dev] Best way organizing XRender additions for the X11 pipeline?

2007-12-04 Thread Clemens Eisserer
> Has creating a Cairo, cairographics.org, pipeline been considered? A > Cairo pipeline would give you software fall backs as well as > acceleration when available. Well I would welcome a Cairo-Java2D implementation, although I don't see many benefits. However choice is never a bad idea if its offe

Re: [OpenJDK 2D-Dev] Best way organizing XRender additions for the X11 pipeline?

2007-12-04 Thread Jesse W. Hathaway
> > Has creating a Cairo, cairographics.org, pipeline been considered? A > > Cairo pipeline would give you software fall backs as well as > > acceleration when available. > Well I would welcome a Cairo-Java2D implementation, although I don't > see many benefits. However choice is never a bad idea i

Re: [OpenJDK 2D-Dev] Best way organizing XRender additions for the X11 pipeline?

2007-12-04 Thread Clemens Eisserer
> I think the primary benefits are: precise vector based graphical output, > insulation from direct X11 drawing operators, and multiple acceleration > backends (OpenGL, Render via xlib or XCB). I agree to some degree - and if I would have to write java from scratch I would immediatly choose cairo a

Re: [OpenJDK 2D-Dev] Java Fullscreen Mode with Xorg server 1.3.0+ (I'm ready to work on a patch)

2007-12-04 Thread Yuri Nesterenko
Hi Dan, this new bug, 6599351, seems to be about the same issue, isn't it? It should be fixed in several releases, as I understand. Now let's decide: if you will create a patch for your bug then I'll not work on my, otherwise I'll start but not very fast, either. Anyway, after your patch is re

Re: [OpenJDK 2D-Dev] Java Fullscreen Mode with Xorg server 1.3.0+ (I'm ready to work on a patch)

2007-12-04 Thread Dan Munckton
Hi Yuri, Dmitri Thanks for your replies. I'm sorry I've had a hell of a day, I will make time tomorrow morning to read through the other bug reports properly and give you a proper reply. Cheers Dan On Tue, 2007-12-04 at 16:16 +0300, Yuri Nesterenko wrote: > Hi Dan, > > this new bug, 6599351, s

Re: [OpenJDK 2D-Dev] Best way organizing XRender additions for theX11 pipeline?

2007-12-04 Thread LOUD, Ben
I'm not an expert, but I don't think Cairo would be appropriate for OpenJDK, at least not as a complete Java2D implementation. Not that it cant work, Classpath did just that quite successfully. But OpenJDK already has a huge amount of a 2D stack implemented that they've developed over many years in