[Bug 66623] Re: warning: GRClosure invoking callback: already destroyed

2008-07-12 Thread Ian McIntosh
I'm still seeing this bug in Hardy.  And Owen's one-line patch still
solves the problem.

Is there any reason we can't ship Owen's one-line patch?

This bug was first reported almost 2 years ago.  If GTK itself had this
problem, it would be considered a show-stopper.  Why is it "Importance:
Low" for a GTK binding?

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[Bug 66623] Re: warning: GRClosure invoking callback: already destroyed

2008-07-13 Thread Ian McIntosh
For app developers waiting for a fix, the following hot-patch seems to
work.  Testing for a range of version numbers before patching might be a
good idea.

require 'libglade2'

class GladeXML
alias :connect_without_source_guard :connect
def connect(source, target, signal, handler, data, after = false)
guard_source_from_gc(source)
connect_without_source_guard(source, target, signal, handler, 
data, after)
end
end

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[Bug 330476] Re: [965] render defects in google earth / atunnel screensaver (intrepid and jaunty-as-of-feb-3rd)

2009-04-08 Thread Ian McIntosh
Just updated Jaunty to the latest and I can confirm that the rendering
glitch in atunnel is gone.

Thank you!

(Thinkpad T61 with GM965/GL960 Integrated Graphics Controller rev 0c).

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[Bug 155213] Re: IBM Thinkpad A21p - Volume, Brightness, and ThinkPad buttons broken with gutsy [regression]

2007-10-21 Thread Ian McIntosh
I am seeing the same issue on a Thinkpad T23.

On-screen volume display worked in Feisty, but is broken in Gutsy.

One important fact: I boot with acpi=off, as APM works much better on
this laptop.

Is there any information I can provide that will help, or have we given
up on APM entirely??

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[Bug 66623] Re: warning: GRClosure invoking callback: already destroyed

2007-10-23 Thread Ian McIntosh
I also see this in Gutsy.

The development system is upgraded from Feisty, and I had applied the
original patch manually, but I deleted libglade2.rb and did a package
reinstall to be sure I had the new Gutsy version.

Andy Owen's one-line fix has eliminated the problem, which was
previously easily reproducible.

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[Bug 115251] Re: can't remove widgets from clipboard

2007-05-21 Thread Ian McIntosh
I'm not sure how this screenshot helps, but here it is.

Steps to reproduce:

1) start glade-3
2) create a new window
3) put a label in it
4) cut the label to the clipboard
5) open the clipboard window
6) right-click and choose delete

Expected outcome: item removed from clipboard window widget list
Actual outcome: nothing happens

** Attachment added: "Screenshot.png"
   http://librarian.launchpad.net/7728944/Screenshot.png

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[Bug 115251] Re: can't remove widgets from clipboard

2007-05-21 Thread Ian McIntosh
I'm not sure how this screenshot helps, but here it is.

Steps to reproduce:

1) start glade-3
2) create a new window
3) put a label in it
4) cut the label to the clipboard
5) open the clipboard window
6) right-click and choose delete

Expected outcome: item removed from clipboard window widget list
Actual outcome: nothing happens

** Attachment added: "Screenshot.png"
   http://librarian.launchpad.net/7728946/Screenshot.png

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[Bug 125086] Sound muted after APM resume on T23 using snd_intel8x0

2007-07-10 Thread Ian McIntosh
Public bug reported:

After resume, gnome-volume-control shows PCM and Master to be at their
normal (non-zero) volumes and not muted.

Using gnome-volume-control to adjust both the PCM and Master volume
sliders (by any amount)   DOES restore sound.

Ubuntu Feisty with kernel: Linux 2.6.20-16-386 #2 Wed May 23 01:42:57
UTC 2007 i686 GNU/Linux

** Affects: alsa-driver (Ubuntu)
 Importance: Undecided
 Status: New

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[Bug 125086] Re: Sound muted after APM resume on T23 using snd_intel8x0

2007-07-10 Thread Ian McIntosh

** Attachment added: "lspci, lspci -nv, lsmod"
   http://launchpadlibrarian.net/8358864/bug-report

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[Bug 125086] Re: Sound muted after APM resume on T23 using snd_intel8x0

2007-07-10 Thread Ian McIntosh
** Description changed:

- After resume, gnome-volume-control shows PCM and Master to be at their
- normal (non-zero) volumes and not muted.
+ After APM resume, gnome-volume-control shows PCM and Master to be at
+ their normal (non-zero) volumes and not muted.
  
  Using gnome-volume-control to adjust both the PCM and Master volume
- sliders (by any amount)   DOES restore sound.
+ sliders (by any amount) DOES restore sound.
  
- Ubuntu Feisty with kernel: Linux 2.6.20-16-386 #2 Wed May 23 01:42:57
- UTC 2007 i686 GNU/Linux
+ Ubuntu Feisty with kernel 2.6.20-16-386 #2 Wed May 23 01:42:57 UTC 2007
+ i686
+ 
+ As far as I know, this is not a regression, it never worked correctly.

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[Bug 115251] Re: can't remove widgets from clipboard

2007-05-17 Thread Ian McIntosh

** Attachment added: "Dependencies.txt"
   http://librarian.launchpad.net/7686801/Dependencies.txt

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[Bug 115251] can't remove widgets from clipboard

2007-05-17 Thread Ian McIntosh
Public bug reported:

Binary package hint: glade-3

right-click and 'Delete' in clipboard window doesn't actually remove the
widget from the clipboard

ProblemType: Bug
Architecture: i386
Date: Thu May 17 12:04:39 2007
DistroRelease: Ubuntu 7.04
Package: glade-3 3.2.0-0ubuntu1
PackageArchitecture: i386
SourcePackage: glade-3
Uname: Linux nutwork 2.6.15-28-386 #1 PREEMPT Tue Mar 13 20:49:31 UTC 2007 i686 
GNU/Linux

** Affects: glade-3 (Ubuntu)
 Importance: Undecided
 Status: Unconfirmed

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[Bug 1169469] Re: ruler invisible

2013-07-06 Thread Ian McIntosh
This could be related to the "window type hint" of the ruler window.

I remember having a hard time finding one that had reasonable behavior
on the desktops of the day.

If anyone on Unity wants to experiment with that, it's the
ruler_window.glade file "type_hint" field.

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Title:
  ruler invisible

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[Bug 680446] Re: Dragging does not work when ruler oriented vertically

2010-11-24 Thread Ian McIntosh
Thanks for the report!

I haven't heard of this problem before.  Perhaps it is new in 10.10.
Dragging while vertical works fine for me on 10.04.

I will return to this after I upgrade to 10.10. If someone else wants to
investigate this in the meantime, that'd be great!

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[Bug 680446] Re: Dragging does not work when ruler oriented vertically

2010-11-25 Thread Ian McIntosh
@Andrey thanks for the follow-up!

I'll close this bug as it seems unrelated to screenruler.

If you uncover any more info or solutions, please feel free to post it
here (for anyone else seeing the same problem).

If you feel screenruler could be changed somehow to work around this bad
behavior, please feel free to reopen this bug.

Thanks again!

** Changed in: screenruler
   Status: New => Invalid

** Changed in: screenruler (Ubuntu)
   Status: New => Invalid

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[Bug 580449] Re: [i965gm] X often crashes when starting xmoto levels (i915 GPU hung)

2010-09-29 Thread Ian McIntosh
Since upgrading to Ubuntu 10.04 (hardware details below), I can trigger
this behavior in an OpenGL app I'm developing, and I've narrowed it down
to very specific bits of fragment shader code.

In the fragment shader code below, if the GLSL uniform variable
'rgb_separation' is 0.0, this code runs normally (fast), if it's >0.0,
it outputs the "Error setting memory domains" error, runs at about 1
fps, and will eventually crash if left above 0.0 for a few seconds.

void main(void)
{
  vec4 color = gl_Color;
  vec2 tcoords = gl_TexCoord[0].st;
...
  if(rgb_separation > 0.0) {
vec2 offset = vec2(rgb_separation, 0.0);

vec4 left_pixel = texture2D(tex, tcoords - offset);
vec4 center_pixel = texture2D(tex, tcoords);
vec4 right_pixel = texture2D(tex, tcoords + offset);

color *= vec4(left_pixel.r, center_pixel.g, right_pixel.b, (left_pixel.a + 
center_pixel.a + right_pixel.a) / 3.0);
  }
  else {
vec4 texture_color = texture2D(tex, tcoords);
color *= texture_color;
  }
...
  gl_FragColor = color;
}

(Other parts of the shader use texture2D(tex, ...) to successfully read
from the set texture.)

(This happens both when 'tex' is a normal GL texture loaded from disk,
and when it is an image attached to a FrameBufferObject.)

So I've experimented a bit with this, and found that if I comment out
the "color *= vec4(...)" line then it does NOT exhibit the problem.

I've also tried splitting that line into individual expressions, to see
if that changed anything.  The code is below.  Oddly, if I uncomment any
line below besides the first, it then exhibits the problem.  With just
the red channel it runs fast (although it doesn't look correct).

color.r = color.r * left_pixel.r;
//color.g = color.g * left_pixel.g;
//color.b = color.b * left_pixel.b;
//color.a = color.a * ((left_pixel.a + 
center_pixel.a + right_pixel.a) / 3.0);

I'm not sure what to make of that-- but maybe it rings a bell for
someone.

Hardware details:

Laptop is a T61.

$ lspci | grep Display
00:02.1 Display controller: Intel Corporation Mobile GM965/GL960 Integrated 
Graphics Controller (rev 0c)

$ glxinfo | grep OpenGL
OpenGL vendor string: Tungsten Graphics, Inc
OpenGL renderer string: Mesa DRI Intel(R) 965GM GEM 20091221 2009Q4 x86/MMX/SSE2
OpenGL version string: 2.1 Mesa 7.7.1
OpenGL shading language version string: 1.20

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[Bug 580449] Re: [i965gm] X often crashes when starting xmoto levels (i915 GPU hung)

2010-09-29 Thread Ian McIntosh
$ uname -a
Linux nutwork 2.6.32-25-generic #44-Ubuntu SMP Fri Sep 17 20:26:08 UTC 2010 
i686 GNU/Linux

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