Re: [opensource-dev] PO Test build (sprint 12)

2011-03-04 Thread Sergey Litovchuk
Your own calling card should be found at My Inventory/Calling 
Cards/Friends/All folder. From there it can be shared via the context 
menu "Share" option.

On 03/04/2011 05:17 PM, Trilo Byte wrote:
> Tested the Mac client.
>
> * STORM-28 : As a User, I want the ability to send my calling card to 
> others.
>
> No idea how to test, neither the JIRA nor the Viewer UI make it clear 
> how to create your own calling card.  It's not in the gear menu, and 
> it's not in the + menu.  Sharing existing calling cards appears to work.
>
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Re: [opensource-dev] Mesh branch merged to viewer-development

2011-05-17 Thread Sergey Litovchuk
Running the latest viewer-development build for me causes the viewer to 
crash on start up with an error:

2011-05-17T21:41:18Z newview/llviewertexturelist.cpp(492) : error
2011-05-17T21:41:18Z ERROR: LLViewerTextureList::addImageToList: ASSERT 
(mInitialized)

It looks like there is a trouble with finding the settings in both user 
and application directory.

I'm using a RelWithDebInfoOS configuration on Linux.

Has someone experienced this kind of crash?

On 05/17/2011 09:22 PM, Oz Linden (Scott Lawrence) wrote:
>
> The mesh team development branch has been merged to viewer-development
> (with the actual mesh support disabled, but with many rendering and
> other fixes active).
>
> Your next pull of the tip of viewer-development will bring you ~2250
> changesets; pay careful attention to any merges of your local changes.
>
> Some of the changes may cause problems with using the Debug (and
> DebugOS) configurations.  If you have problems, please bring them up on
> the list.  Don't file a jira yet unless you believe you have diagnosed a
> specific issue well enough that a fix is possible.  If it turns out that
> these configurations are not working well, getting them fixed will be a
> high priority this week.
>
> If you would like to update your repository to the latest possible
> change _before_ the mesh branch move (and let the rest of us sort out
> any problems that arise), then you can pull the tag '2.6.9-start'; the
> mesh merge is the next revision after that tag.

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