[opensource-dev] Where is MXP implementation ?

2011-01-20 Thread Rustam Rakhimov
Where is MXP implementation ?

hi everybody,

RealXtend uses MXP but where exactly, i mean which part and where its used
or implemented

please let me know. if possible file name and function name

thank you in advance !!
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[opensource-dev] Where is security part ???

2011-02-14 Thread Rustam Rakhimov
Hi everybody

This question is kind of little common,

I'm wondering about security part of all these virtual world related things,
i couldn't find any security architecture or some framework.

is there anybody who can give me any tip ?

any topic is ok, especially security in messaging part.

Any application is ok: Second Life, Open SIM, Naali ...



thanks in advance !
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[opensource-dev] (no subject)

2010-02-05 Thread Rustam Rakhimov

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[opensource-dev] Through the which function is possible to stop revoking pieMenu

2010-02-07 Thread Rustam Rakhimov
Through the which function is possible to stop revoking pieMenu.

I wanna turn off pieMenu on some specific objects, how can I do it, I'm
searching for that almost three days, and still didn't find anything.
The problem is, there are a lot of handleRightMouseDown() functions, almost
every class has implementation of that virtual function.

IS there anyone who know how to turn off PieMenu which appearing with
pushing right button of mouse
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[opensource-dev] Is there free images in second life

2010-02-28 Thread Rustam Rakhimov
Is there free images in second life ?

where I can take it.

Please someone who has some image please send me, I need it for experiment.
PLEASE

name: rusyasoft rubanis

Thanks in advance
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[opensource-dev] Question related with rotation of object

2010-03-17 Thread Rustam Rakhimov
Hi second live programmerriors (programmers+warriors),

I have a question related with rotation of object. Where exactly rotation
parameters are saved in.

For clarifying my question lets bring some example. I have some cube object,
that object has a properties, like position, size(width, height, length) and
rotation parameters. So as you know rotation parameter saves in three values
(x,y,z) or (roll, pitch, yaw), so I want to know where is exactly these
parameters of object saved, and how I can manipulate with them.
As I know if I'm going to use setRotation(x,y,z) function of lviewerobject
then that object can be rotated. And what does it means these three values
of rotation, It's not degree of angle.

So is there anyone who know where I can find these variables.

I'm really sorry for my poor English, if something is not clear please
inform me, I can clarify situation more


take care !!!



Rustam
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Re: [opensource-dev] Question related with rotation of object

2010-03-17 Thread Rustam Rakhimov
Reason why I need it,

I want to know what's rotation has an object, then I can rotate it back,

But actually I want to calculate rotation of some point in 3D world, so
that's why I decide learn how's rotations are going. There are a lot of
things related with matrix, Quaternion class, LLVector3 class.

Anyway I need that value, and I want to know where exactly these values are
located.

And last question is what does it means jira from your sentence "which jira
is relevant to this?"

2010/3/17 Carlo Wood 

> Why do you want to know that?
> What is the patch that you're working on; which jira is relevant to this?
>
> On Wed, Mar 17, 2010 at 07:41:18PM +0900, Rustam Rakhimov wrote:
> >
> > Hi second live programmerriors (programmers+warriors),
> >
> > I have a question related with rotation of object. Where exactly rotation
> > parameters are saved in.
> >
> > For clarifying my question lets bring some example. I have some cube
> object,
> > that object has a properties, like position, size(width, height, length)
> and
> > rotation parameters. So as you know rotation parameter saves in three
> values
> > (x,y,z) or (roll, pitch, yaw), so I want to know where is exactly these
> > parameters of object saved, and how I can manipulate with them.
> > As I know if I'm going to use setRotation(x,y,z) function of
> lviewerobject then
> > that object can be rotated. And what does it means these three values of
> > rotation, It's not degree of angle.
> >
> > So is there anyone who know where I can find these variables.
> >
> > I'm really sorry for my poor English, if something is not clear please
> inform
> > me, I can clarify situation more
> >
> >
> > take care !!!
> >
> >
> >
> > Rustam
>
> > _______
> > Policies and (un)subscribe information available here:
> > http://wiki.secondlife.com/wiki/OpenSource-Dev
> > Please read the policies before posting to keep unmoderated posting
> privileges
>
>
> --
> Carlo Wood 
>



-- 
Rustam Rakhimov Igorevich
Graduate student
Department of Computer Science and Engineering,
DMS Lab, Room 1109
New Millennium Hall, Konkuk University
1,Hwayang-dong,Gwangin-Gu
Seoul, Republic of Korea.
Pin: 143701
Mobile: +82-10-5811-4263
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Re: [opensource-dev] Question related with rotation of object

2010-03-17 Thread Rustam Rakhimov
Thanks for response,

So, I know that what I need saved in Quaternion, but how exactly I can take
these data's from Quaternion, I was trying to use two
functions getEulerAngles(&r, &p, &y) and getAngleAxis(&angle, &x, &y, &z)
but values not that value which is shown in window of properties of object.

I mean, if you will look at object properties, then you can see that
Rotation parameters, right ?

where that value is saved ?


2010/3/18 Frans 

> Uhm, he is asking where it is saved viewer side, and wanting to use 
> setRotation(x,y,z)
> function of lviewerobject. Looks like to me he is using the viewer source
> code to develop something. This list is the place to ask, not the scripting
> list that is about LSL.
>
>
> On Wed, Mar 17, 2010 at 5:00 PM, Opensource Obscure wrote:
>
>>
>> On Thu, 18 Mar 2010 00:06:27 +0900, Rustam Rakhimov 
>> wrote:
>>
>> [...]
>>
>> > And last question is what does it means jira from your sentence "which
>> jira
>> > is relevant to this?"
>>
>> jira is the SL bug tracker, and this mailing list is devoted
>> to the open source SL development.
>>
>> you may have more luck asking in the scripting SL mailing list:
>> https://lists.secondlife.com/cgi-bin/mailman/listinfo/secondlifescripters
>>
>> this list is very active, but scripting questions are not really
>> in topic here.
>>
>> HTH! :)
>>
>> opensource obscure
>> ___
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>>
>
>
>
> --
> Jeroen Frans
> Virtual World Technology Specialist.
> VesuviusGroup.com
> SL: Frans Charming
>
> ___
> Policies and (un)subscribe information available here:
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>



-- 
Rustam Rakhimov Igorevich
Graduate student
Department of Computer Science and Engineering,
DMS Lab, Room 1109
New Millennium Hall, Konkuk University
1,Hwayang-dong,Gwangin-Gu
Seoul, Republic of Korea.
Pin: 143701
Mobile: +82-10-5811-4263
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Re: [opensource-dev] Question related with rotation of object

2010-03-17 Thread Rustam Rakhimov
I think i found what I'm seeking

thanks to everyone for response,

I'll be back soon :

2010/3/18 Rustam Rakhimov 

> Thanks for response,
>
> So, I know that what I need saved in Quaternion, but how exactly I can take
> these data's from Quaternion, I was trying to use two
> functions getEulerAngles(&r, &p, &y) and getAngleAxis(&angle, &x, &y, &z)
> but values not that value which is shown in window of properties of object.
>
> I mean, if you will look at object properties, then you can see that
> Rotation parameters, right ?
>
> where that value is saved ?
>
>
> 2010/3/18 Frans 
>
> Uhm, he is asking where it is saved viewer side, and wanting to use 
> setRotation(x,y,z)
>> function of lviewerobject. Looks like to me he is using the viewer source
>> code to develop something. This list is the place to ask, not the scripting
>> list that is about LSL.
>>
>>
>> On Wed, Mar 17, 2010 at 5:00 PM, Opensource Obscure 
>> wrote:
>>
>>>
>>> On Thu, 18 Mar 2010 00:06:27 +0900, Rustam Rakhimov >> >
>>> wrote:
>>>
>>> [...]
>>>
>>> > And last question is what does it means jira from your sentence "which
>>> jira
>>> > is relevant to this?"
>>>
>>> jira is the SL bug tracker, and this mailing list is devoted
>>> to the open source SL development.
>>>
>>> you may have more luck asking in the scripting SL mailing list:
>>> https://lists.secondlife.com/cgi-bin/mailman/listinfo/secondlifescripters
>>>
>>> this list is very active, but scripting questions are not really
>>> in topic here.
>>>
>>> HTH! :)
>>>
>>> opensource obscure
>>> ___
>>> Policies and (un)subscribe information available here:
>>> http://wiki.secondlife.com/wiki/OpenSource-Dev
>>> Please read the policies before posting to keep unmoderated posting
>>> privileges
>>>
>>
>>
>>
>> --
>> Jeroen Frans
>> Virtual World Technology Specialist.
>> VesuviusGroup.com
>> SL: Frans Charming
>>
>> ___
>> Policies and (un)subscribe information available here:
>> http://wiki.secondlife.com/wiki/OpenSource-Dev
>> Please read the policies before posting to keep unmoderated posting
>> privileges
>>
>
>
>
>
>
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[opensource-dev] which function calls the movement of camera ?

2010-04-24 Thread Rustam Rakhimov
Hi everybody

Is there anyone who knows which function calls the movement of camera ?
For example to move camera we might push "ALT" button and then by clicking
and hovering left button of mouse.

if we are pushing ALT and then with mouse click we gonna move mouse to left,
we might look left side

please if someone knows which function moving that camera respond me as soon
as possible

Thank you in advance !
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[opensource-dev] vehicles got some problem ?

2010-08-17 Thread Rustam Rakhimov
Hi VW developers [developers are future]


I want to ask you question about vehicles

As I know vehicles got some problem in OpenSim isn't it ?

so is there any news about Vehicles in Opensim. I want it to run some car
script on OpenSim

please help anyone

thanks in advance !!!
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