[opensource-dev] Error building second life on a mac

2010-12-13 Thread Laurent Rathle

Hello,

I'm trying to build Second Life viewer on my Mac, and I get a md5sum 
filed message on linden/scripts/messages/message_template.msg with 
3f19d130400c547de36278a6b6f9b028 as value. How can I fix that, please ?

Thank you
___
Policies and (un)subscribe information available here:
http://wiki.secondlife.com/wiki/OpenSource-Dev
Please read the policies before posting to keep unmoderated posting privileges


[opensource-dev] Exclude Home from teleport history

2011-01-02 Thread Laurent Rathle

Hello,

Would it be easy to exclude home from Teleport history ? It would make 
it easier to see what' in
___
Policies and (un)subscribe information available here:
http://wiki.secondlife.com/wiki/OpenSource-Dev
Please read the policies before posting to keep unmoderated posting privileges


[opensource-dev] Anim format files upload

2012-01-16 Thread Laurent Rathle

Hello,

Is it possible to add the following patch :

In  indra/newview/llviewermenufile.cpp. Locate the function 
upload_new_resource, and circa line 800 (search for 
DoNotSupportBulkAnimationUpload  ) after the following code:

else if (exten == "bvh")
{
error_message = llformat("We do not currently support bulk 
upload of animation files\n");
upload_error(error_message, "DoNotSupportBulkAnimationUpload", 
filename, args);
return;
}
add the following:

else if (exten == "anim")
{
asset_type = LLAssetType::AT_ANIMATION;
filename = src_filename;
}

as seen on this web page :

http://blog.machinimatrix.org/avastar/avastar-anim-format/

Should I open a Jira as feature request for this ?

Thank you
___
Policies and (un)subscribe information available here:
http://wiki.secondlife.com/wiki/OpenSource-Dev
Please read the policies before posting to keep unmoderated posting privileges


Re: [opensource-dev] Anim format files upload

2012-01-16 Thread Laurent Rathle

Here we go :

https://jira.secondlife.com/browse/VWR-28143

Le 17 janv. 2012 à 02:59, Stickman a écrit :

>> Is it possible to add the following patch :
> 
> To add my support. Using BVH to upload files has serious drawbacks.
> Being able to upload a raw anim file natively in the official SL
> viewer opens all sorts of wonderful avenues, such as a Maya or Blender
> plugin that exports directly into the anim format. This allows us to
> have more accurate animations with less waste, and to put the details
> where we want them, instead of having them automatically assigned.
> 
> Laurent, let me know if you find/create a Jira. It would have my support.
> 
> Stickman

___
Policies and (un)subscribe information available here:
http://wiki.secondlife.com/wiki/OpenSource-Dev
Please read the policies before posting to keep unmoderated posting privileges


[opensource-dev] Temporary textures

2010-08-25 Thread Laurent Rathle
Hello,

Is it possible to have temporary textures available on Snowglobe or on 
Second Life viewer ? It seems to be a quite requested feature since it 
allows people to test easily their creation without spending too much 
money. If not, why ?

Thank you
___
Policies and (un)subscribe information available here:
http://wiki.secondlife.com/wiki/OpenSource-Dev
Please read the policies before posting to keep unmoderated posting privileges


[opensource-dev] Question about 2.2 beta

2010-09-26 Thread Laurent Rathle
Hello,

I'm making a video showing the new features in 2.2 beta and I would like 
to have some precisions on these two features I don't understand :

-  Group permissions now work via the Snapshot tool.
-  Turn off scripted particles and lights.

Thank you
___
Policies and (un)subscribe information available here:
http://wiki.secondlife.com/wiki/OpenSource-Dev
Please read the policies before posting to keep unmoderated posting privileges