[opensource-dev] What's with the rename?
I don't like the name "opensource-dev". The old name, SLDev, fits just well - it was about people getting together developing Second Life-related stuff. Now what are we developing? "Open Source"? That's a slogan, it does not manifest as anything, like an actual virtual world. Not to mention that, since there are so many Free Software and Open Source projects in the world, naming the list "opensource-dev" will only serve to confuse people. Some may say it's no longer fitting as the community developers' focus have shifted from the mainline Second Life client to Snowglobe, but it's still a Second Life client, so SLDev is still a good candidate for the name of the mailing list. If you guys really don't like it, I propose this list be named "sl-client-dev", or "hippo-hackers". Kakurady (Geneko Nemeth) ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] What's with the rename?
P.S. Actually "viewer-dev" might be even better. Kakurady (Geneko Nemeth) 2010/2/5 Kakurady Drakenar > I don't like the name "opensource-dev". The old name, SLDev, fits just well > - it was about people getting together developing Second Life-related stuff. > Now what are we developing? "Open Source"? That's a slogan, it does not > manifest as anything, like an actual virtual world. Not to mention that, > since there are so many Free Software and Open Source projects in the world, > naming the list "opensource-dev" will only serve to confuse people. > > Some may say it's no longer fitting as the community developers' focus have > shifted from the mainline Second Life client to Snowglobe, but it's still a > Second Life client, so SLDev is still a good candidate for the name of the > mailing list. If you guys really don't like it, I propose this list be named > "sl-client-dev", or "hippo-hackers". > > Kakurady (Geneko Nemeth) > ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] [sldev] Build tools improvements in Viewer 2.0?
Yup that was about the in-world build tools all right. Nothing about compiling it. Kakurady (Geneko Nemeth) 2010/2/5 Colin Kern > On Fri, Feb 5, 2010 at 4:33 PM, Paul Oppenheim (Poppy Linden) > wrote: > > It's still CMake, if that's what you're asking. I'm not on the viewer 2 > team, so I can't say much more than that. > > > > + poppy > > > > Geneko Nemeth wrote: > >> I want to ask any Lindens around here, is there much improvements in > >> build tools in Viewer2? 'cause if not, I want to base my term project > >> for a UI course on it. Thanks! > >> > >> Kakurady (Geneko Nemeth) > > It sounds like he was referring to the in-world prim building tools. > > Colin > ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges