[opensource-dev] Camming inside an object makes the camera jump again
Hi all, For a month now, any viewer built from the v-d repository has that odd bug back : When you focus your camera inside a hollowed-out prim and you move the camera itself inside it as well, it makes you zoom in instead, making it very difficult to focus on anything. This bug had been fixed a few months ago to my great joy, and now it surfaces again. Does anybody know where to find this "feature" in the code so I can fix it please ? Any pointer is appreciated. Thanks, Marine ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
[opensource-dev] V-D 3.4.1.263223 crashes on world-rez on Mac
Second Life 3.4.1 (263223) Aug 8 2012 09:50:39 (Second Life Development) CPU: Intel(R) Core(TM) i5-2415M CPU @ 2.30GHz (2300 MHz) Memory: 8192 MB OS Version: Mac OS X 10.7.4 Darwin 11.4.0 Darwin Kernel Version 11.4.0: Mon Apr 9 19:32:15 PDT 2012; root:xnu-1699.26.8~1/RELEASE_X86_64 x86_64 Graphics Card Vendor: Intel Inc. Graphics Card: Intel HD Graphics 3000 OpenGL Engine OpenGL Version: 2.1 APPLE-7.18.18 Last 2 lines of log file: 2012-08-12T20:11:14Z llrender/llrendertarget.cpp(540) : error 2012-08-12T20:11:14Z ERROR: copyContentsToFramebuffer: Cannot copy framebuffer contents for non FBO render targets. It's been like this for several builds now - at least one other that I tried: 3.4.1.263188. Figured someone might find it useful to know. Second Life 3.3.3 (262585) Jul 26 2012 15:53:44 (Project Viewer - viewer-http) runs fine for me for now, have not run a Beta or Release viewer in a while, so I've no ide if it's better there or not - I'm the bleeding edge type! :P Ricky Cron Stardust ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges