Re: [opensource-dev] Review Request: STORM-1899: Avatar hand poses randomly get stuck in spread position
--- This is an automatically generated e-mail. To reply, visit: http://codereview.secondlife.com/r/592/#review1241 --- I think the warning message should either go, or be modified to warn only once, or be changed to lldebug... the way it is now it floods the logfiles... i have 1900 repeats of that warning line in my log file, after being logged in for less than 5 minutes! - Lance Corrimal On July 25, 2012, 3:12 p.m., Ansariel Hiller wrote: > > --- > This is an automatically generated e-mail. To reply, visit: > http://codereview.secondlife.com/r/592/ > --- > > (Updated July 25, 2012, 3:12 p.m.) > > > Review request for Viewer. > > > Description > --- > > A proposed solution for STORM-1899 and the issue, where the handpose of > avatars randomly get stuck in the spread hand position. > > In the current implementation, this case might happen under the following > circumstances: > * Avatar uses an animation with hand pose A > * A request is issued to change hand pose to B > * Before the viewer has blended pose A over to pose B, the original pose A is > requested again > * In this case, the hand pose will not be properly (re)set and because > mNewPose == mCurrentPose, there will be no further blending, leaving the hand > in it's current pose > > The patch will properly reset the hand pose in this case and update the > visual parameters of the avatar. > > > This addresses bug STORM-1899. > https://jira.secondlife.com/browse/STORM-1899 > > > Diffs > - > > indra/llcharacter/llhandmotion.cpp 4d9106153407 > > Diff: http://codereview.secondlife.com/r/592/diff/diff > > > Testing > --- > > > Thanks, > > Ansariel Hiller > > ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] New HTTP Library & Project Viewer
On Fri, 27 Jul 2012 16:59:18 -0400 holydoughnuts wrote: > On 7/27/2012 1:46 PM, Oz Linden (Scott Lawrence) wrote: > > Project Viewer for testing is here: > > > > http://wiki.secondlife.com/wiki/Linden_Lab_Official:Alternate_Viewers#HTTP > > > > Especially if you have had problems when you enable the use of > > HTTP, we would very much appreciate your giving this a try. We > > know that it does not yet solve all the problems, but we think that > > it solves some and provides the first steps needed for solving some > > more in the future. > I threw this at a pretty modest CPU, an Athlon II 170u single core > dealie, and the difference there was pretty substantial. Under Linux, > HTTP texture loads went from slightly sluggish, to feeling about the > same as with them switched off. > > On Windows 7, the difference was much more dramatic. Mainstream > viewers have been painful and jerky for a long time on that machine > even with HTTP textures off. This viewer is running firmly on the "I > can live with this" side, even with HTTP textures enabled. Flying > around in some heavily built areas was even tolerable. The implementation that I wrote for Singularity (not yet in the the official release) is more on the side of "blazing fast" :p. The bottleneck is entirely server-side, but I've seen download speeds of 1 MB/s non-stop till all textures were there. This code should be in the next release in about a week. I'm currently working on implementing upcoming support for connection reuse by the servers (although that will still take a long time before they will start to support that, I understood). I'd like to opt that this code will be an alternative for third party viewers, and might very well turn out to be more robust ;) -- Carlo Wood ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges