[opensource-dev] 1.4 Showstopper: Reopened: VWR-9475
Cursors are missing from the artwork... This was assigned to Soft Linden who closed it as 'resolved', but it is NOT resolved. Should I be confused? Perhaps it should be assigned to Merov? ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
[opensource-dev] Image Recognition
Hi, I caught the tweet from Pamela Fox @ Google, and she linked a development for image recognization: http://developer.iqengines.com/ What stood out was how a UUID was included and some sort of description present. It's not gesture recognition through motion, yet even I can think of how this could apply well in Second Life at different levels. I'm thinking of ideas from authentication to... returning an "abstract" texture UUID for an object's face detected by a ray-cast, see my blog: http://icyspherical.blogspot.com/2010/07/optimizing-simulations-with-basic.html Any questions? =) =) =) -- --- https://twitter.com/Dzonatas_Sol --- Web Development, Software Engineering, Virtual Reality, Consultant ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] 1.4 Showstopper: Reopened: VWR-9475
On Mon, Aug 2, 2010 at 5:45 AM, Aleric Inglewood wrote: > Cursors are missing from the artwork... > > This was assigned to Soft Linden who closed it as 'resolved', but it is NOT > resolved. > Should I be confused? Perhaps it should be assigned to Merov? I'm not sure what's up here. I sent Merov a link to the commit that fixed this part of the export ~14 months ago, and have asked him to make sure that change exists in whatever branch Snowglobe 1.14 is exported from. -- Brian McGroarty | Linden Lab Sent from my Newton MP2100 via acoustic coupler ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] 1.4 Showstopper: Reopened: VWR-9475
Hi Brian, doc/asset_urls.txt contains the line SLASSET_ART= http://automated-builds-secondlife-com.s3.amazonaws.com/oss-viewer/export/slviewer-artwork-oss-viewer-1.23.4.0.zip Downloading that and checking it with unzip -l shows that there is no res-sdl in it. Is that url not correct? Or did you expect this zip file to contain the cursor bit maps? On Mon, Aug 2, 2010 at 6:59 PM, Brian McGroarty wrote: > On Mon, Aug 2, 2010 at 5:45 AM, Aleric Inglewood > wrote: > > Cursors are missing from the artwork... > > > > This was assigned to Soft Linden who closed it as 'resolved', but it is > NOT > > resolved. > > Should I be confused? Perhaps it should be assigned to Merov? > > I'm not sure what's up here. I sent Merov a link to the commit that > fixed this part of the export ~14 months ago, and have asked him to > make sure that change exists in whatever branch Snowglobe 1.14 is > exported from. > > -- > Brian McGroarty | Linden Lab > Sent from my Newton MP2100 via acoustic coupler > ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
[opensource-dev] The avatar name on the login screen in Viewer 2.
Where is the remembered username stored, where is read and written in the source code, and how do you make it not appear on your login screen? By "remembered username" I mean the username that appears pre-filled on the login screen in Viewer 2. Someone asked in the forums how you make the username be blank when you launch Viewer 2. That drove me to looking at the source code to find where the name is fetched from and I haven't been able to find it so far. I'm asking here because I don't know any better place to find people that are familiar with SL source code. Thanks, Sue Baskerville ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges