[Bug c++/53990] New: wrong "optimisation": automatic variable doesn't removed at fuction exit

2012-07-16 Thread vol.litwr at gmail dot com
http://gcc.gnu.org/bugzilla/show_bug.cgi?id=53990

 Bug #: 53990
   Summary: wrong "optimisation": automatic variable doesn't
removed at fuction exit
Classification: Unclassified
   Product: gcc
   Version: 4.6.2
Status: UNCONFIRMED
  Severity: major
  Priority: P3
 Component: c++
AssignedTo: unassig...@gcc.gnu.org
ReportedBy: vol.li...@gmail.com


I use C++ with the following specs by g++ -v

Using built-in specs.
Target: x86_64-manbo-linux-gnu
Configured with: ../configure --prefix=/usr --libexecdir=/usr/lib
--with-slibdir=/lib64 --with-bugurl=https://qa.mandriva.com/
--mandir=/usr/share/man --infodir=/usr/share/info --enable-checking=release
--enable-languages=c,c++,ada,fortran,objc,obj-c++,java
--build=x86_64-manbo-linux-gnu --host=x86_64-manbo-linux-gnu --with-cpu=generic
--with-system-zlib --enable-threads=posix --enable-shared --enable-objc-gc
--enable-long-long --enable-__cxa_atexit --disable-libunwind-exceptions
--enable-clocale=gnu --enable-java-awt=gtk
--with-java-home=/usr/lib/jvm/java-1.5.0-gcj-1.5.0.0/jre
--with-ecj-jar=/usr/share/java/eclipse-ecj.jar --enable-gtk-cairo
--disable-libjava-multilib --enable-ssp --disable-libssp --disable-werror
--with-ppl --with-cloog --with-python-dir=/lib/python2.6/site-packages
Thread model: posix
gcc version 4.4.1 (GCC) 

I've also done tests with gcc version 4.4.5 (Debian 4.4.5-8) and gcc version
4.6.2 (SUSE Linux).

See the next code

struct A {
  int d;
  A operator*(const A&) const;
  A operator+(const A&) const;
} a;

A A::operator*(const A& a) const {
   A c;
   c.d = d*a.d;
   return c;
}

A A::operator+(const A& a) const {
   cout << *this;
   return a;
}

"return a;" causes the call of the copy constructor, but "return c;" doesn't
call this constructor---it returns (does not destroy!) automatic (!) variable
c.  Is this optimization in C++ standard? If no then this optimisation may
cause severe errors if we are using pointers.  See the next code.

#include 
using namespace std;

struct Array {
  unsigned char HSize, VSize;
  int *p;
  bool canBeDeleted;
  Array(unsigned char, unsigned char);
  Array(unsigned char, unsigned char, int*);
  Array(const Array&);
  Array operator[](unsigned char) const;
  Array& operator=(const Array&);
  Array& operator=(int);
  Array operator+(Array) const;
  friend ostream& operator<<(ostream&, const Array&);
  operator int&() {return p[0];};
  ~Array();
};

Array::Array(unsigned char n, unsigned char m) {
VSize = n;
HSize = m;
p = new int[n*m];
canBeDeleted = true;
}

Array::Array(unsigned char n, unsigned char m, int* p1) {
VSize = n;
HSize = m;
p = p1;
canBeDeleted = true;
}

Array::Array(const Array& Data) {
HSize = Data.HSize;
VSize = Data.VSize;
p = new int[VSize*HSize];
for (int i = 0; i < Data.VSize; i++) {
for (int j = 0; j < Data.HSize; j++)
p[i*HSize + j] = Data.p[i*HSize + j];
}
canBeDeleted = true;
}

Array::~Array() {
if (canBeDeleted)
delete []p;
}

Array Array::operator[](unsigned char i) const {
if (i >= VSize && VSize != 1)
throw 1;
unsigned char size = HSize;
if (VSize == 1) {
size = 1;
if (i >= HSize)
throw 7;
}
Array A(1, size, p + i*size);
A.canBeDeleted = false;
return A;
}

Array& Array::operator=(int i) {
if (HSize != 1 && VSize != 1)
throw 2;
this->p[0] = i;
}

Array& Array::operator=(const Array& Data) {
if (VSize == Data.VSize && HSize == Data.HSize)
for (int i = 0; i < VSize; i++)
for (int j = 0; j < HSize; j++)
p[i*HSize + j] = Data.p[i*HSize + j];
else
throw 3;
return *this;
}

Array Array::operator+(Array Data) const {
if (VSize == Data.VSize && HSize == Data.HSize)
for (int i = 0; i < VSize; i++)
for (int j = 0; j < HSize; j++)
Data.p[i*HSize + j] += p[i*HSize + j];
else
throw 5;
return Data;
}

ostream& operator<<(ostream& s, const Array& Data) {
if (Data.VSize == 1 && Data.HSize == 1) {
   s << Data.p[0];
   return s;
}
s << endl;
for (int i = 0; i < Data.VSize; i++) {
for (int j = 0; j < Data.HSize; j++)
s << '\t' << Data.p[i*Data.HSize + j];
s << endl;
}
s << endl;
return s;
}

int main() {
Array A(3,3), E(3,3);
for (int i = 0; i < 3; i++)
for (int j = 0; j < 3; j++) {
 E[i][j] = i == j;
 A[i][j] = i + j;
}
cout << "A" << A << "E" << E;
A[1][2] = 7;
A[2] = E[1];  //it works. but should it work?
A[1] + E[2];  //a problem!
cout << "E" << E;
}


E was changed! :-(

Regards
  Litwr


[Bug c++/53990] wrong "optimisation": automatic variable doesn't removed at fuction exit

2012-07-18 Thread vol.litwr at gmail dot com
http://gcc.gnu.org/bugzilla/show_bug.cgi?id=53990

--- Comment #3 from litwr  2012-07-18 12:18:54 UTC 
---
Thank you very much!  Excuse me this little ignorancy.  However it is a bit
confusing that this allows to have code executed differently with different
compilers.