[e-users] enlightenment mouse pointer disappearance, also glx funk, etc

2022-01-03 Thread js--- via enlightenment-users

Thank you for continuing to develop/maintain efl/enlightenment.

I just upgraded this week to 1.26.0 and 0.25.0

my mouse pointer seems to disappear upon returning from xscreensaver 
lock - but only over empty background or the title bar, over some open 
windows it seems fine, a restart of enlightenment restores it.


second possibly unrelated issue
sometimes when I launch bzflag my framerate drops very low (very choppy 
panning) and restarting x restores it.
(I can't really see the choppy framerate in glxgears - which reports 60 
fps even at very large gear sizes)


third likely unrelated issue
I can no longer get to the linux console with control + alt + F1

Also random trivia - how do I disable the startup sound?

this is on ubuntu 20.04 with nvidia (GeForce GTX 1050 Ti) driver version 
460.91.03



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Re: [e-users] enlightenment mouse pointer disappearance, also glx funk, etc

2022-01-13 Thread js--- via enlightenment-users

On 2022-01-04 00:44, Carsten Haitzler wrote:

On Mon, 03 Jan 2022 21:44:40 -0800 js--- via enlightenment-users
 said:


Thank you for continuing to develop/maintain efl/enlightenment.

I just upgraded this week to 1.26.0 and 0.25.0

my mouse pointer seems to disappear upon returning from xscreensaver
lock - but only over empty background or the title bar, over some open
windows it seems fine, a restart of enlightenment restores it.


bu5hm4n saw this and put in a fix - so did i... this would require 
poking
around e_pointer.c and seeing what is going on with the pointer stack 
and
printing out what is happening. i can't do that remotely from here for 
you...

you'd have to add printf's when pointers are pushed and popped and see.


I looked at e_pointer.c but I wasn't clear on what to print, when, and 
where to look for the output.



second possibly unrelated issue
sometimes when I launch bzflag my framerate drops very low (very 
choppy

panning) and restarting x restores it.
(I can't really see the choppy framerate in glxgears - which reports 
60

fps even at very large gear sizes)


This is probably your nvidia driver being unhappy about e 
auto-disabling
compositing (turning compositor off) and then back on again. this is 
very
driver-dependent. all e does is disable redirection when a fullscreen 
window is
there after a short period of it being fullscreen and thus getting out 
of the
way entirely (and then turning compositing back on and redirection when 
it
stops being fullscreen). the compositor has a setting for this "dont 
composite

fullscreen windows". try turning that off.

Other than that... That would be a problem between you and your nvidia
driver. :) how an application renders is entirely up to the application 
and the
api's it uses to draw. all e sees is a pixmap that represents the 
bitmap of the
output fo the app and it maps that to a texture and renders it. i might 
guess
that the driver has somehow chosen to draw to different buffer types 
for

compositing vs non-compositing and ends up in some super slow mode.


ended up going back to 1.24.3 and 0.24.2 - the devil I know


third likely unrelated issue
I can no longer get to the linux console with control + alt + F1


i wonder if this is os configuration dependent - logind/systemd etc. 
and the
fact that e opens input devices via elput. this seems to have had a 
bi-product

of breaking the vmware driver in xorg at least ... somehow.

-Delput=false

and rebuild e?


This did fixed the alt + F1 for me both with 1.26.0/0.25.0 and with 
1.26.1/0.25.1 - both with a couple warnings at compile time



Also random trivia - how do I disable the startup sound?


elementary config tool- audio settings. mute options.


thank you

this is on ubuntu 20.04 with nvidia (GeForce GTX 1050 Ti) driver 
version

460.91.03


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