Bug#195480: questions phase boss guaranteed
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[Bug rtl-optimization/323] optimized code gives strange floating point results
--- Comment #95 from guillaume dot melquiond at ens-lyon dot fr 2007-04-03 17:51 --- > I think that Uros' patch to add a -mpc switch for precision control would > "fix" this. > The real fix would be to automatically insert fldcw instructions before > float/double operations, in order to limit the precision of the operations. > But I think that it would kill speed even more than -ffloat-store. Unfortunately, it is not that simple. The -mpc switch and the fldcw instructions control the size of the significant, but they don't control the range of the exponent. So it will solve the issue with the first testcase of this bug-report, but you could still build examples where two execution paths that perform the same floating-point computations produce completely different results. -- http://gcc.gnu.org/bugzilla/show_bug.cgi?id=323 --- You are receiving this mail because: --- You are on the CC list for the bug, or are watching someone who is. -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]
Bug#173513: [Bug tree-optimization/3713] Pointers to functions or member functions are not folded or inlined
--- Comment #14 from guillaume dot melquiond at ens-lyon dot fr 2007-09-02 11:56 --- Created an attachment (id=14150) --> (http://gcc.gnu.org/bugzilla/attachment.cgi?id=14150&action=view) Implements folding of "(&function & 1)" I encountered the same issue with some heavy template code: GCC was generating some really awful code, while it should have been optimized to almost anything. It basically comes down to this kind of C++ code: struct A { void a(); }; template < void (A::*f)() > void g(A *t) { (t->*f)(); } void h(A *t) { g<&A::a>(t); } After instantiation, it is somehow transformed to: struct A { void a(); }; void h(A *t) { (t->*(&A::a))(); } And GCC is unable to optimize it. So I played a bit with the attached patch, which does fix the issue for my template code. Note that GCC does inline the member function for my code (just add an empty body to A::a to test it), but it doesn't inline it in Andrew Pinski's last testcase. I have no idea why; perhaps because the address goes through a variable. But at least the generated code no longer contain any crap and it directly calls the correct function, even if it doesn't inline it. (As for why the C++ front-end generates this code in the first place, it is because the lower bit of the pointer indicates whether an extra indirection is needed when calling the function through the pointer to member. The C++ front-end actually assumes that functions have an alignment of 2 at least, so that this trick can work.) -- http://gcc.gnu.org/bugzilla/show_bug.cgi?id=3713 --- You are receiving this mail because: --- You are on the CC list for the bug, or are watching someone who is. -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]