Hello,
The existing behaviour before any of our colour work was that the native
display's primaries were being used for SDR content. (Ie. just scanning
out game's buffer directly)
Games are not submitting us any primaries for the buffers they are sending.
I mean they are saying they are sRGB
Just want to loop back to before we branched off deeper into the
programming performance talk
On 10/26/2023 3:25 PM, Alex Goins wrote:
On Thu, 26 Oct 2023, Sebastian Wick wrote:
On Thu, Oct 26, 2023 at 11:57:47AM +0300, Pekka Paalanen wrote:
On Wed, 25 Oct 2023 15:16:08 -0500 (CDT)
Alex Goin