Hello,
I tried to find some documentation on 'support for external editors SL
viewer beta' but could not find any.
How do you use this feature? Any ideas?
Thanks
Ramesh
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This is a great move, we've been looking forward to this for years. Am
thinking hot swap between modes without a restart could be a plus, a
separate smaller basic client could also be desirable ...I think.
one thing though, when I launched 2.6.1 in the basic mode, clicking on
myavatar just produces
Wondering if the ability to create a user's own spotlights is desirable?
That would add an extra control point to the UI which we do not want ... may
be. I think we will find that some UI features in the basic mode will
migrate to the advanced mode as they are found to be useful not only for
newcom
Hello there,
I have a question that I am putting here out of desperation because nobody
seem to know, even the very best experienced folks I could tap into.
What exactly does llGetGeometricCenter do?
'http://wiki.secondlife.com/wiki/LlGetGeometricCenter'
The entry on the wiki is depressing as this
Thank you Henri.
On Sat, Oct 1, 2011 at 2:24 PM, Henri Beauchamp wrote:
> Greetings,
>
> I noticed that all the viewers using tcmalloc (mesh viewers under Linux
> and Windows, since those use SSE2 and must gain memory-aligned malloc()
> and new() calls that their standard library does not provide
Am wondering if anyone from Linden Lab can comment on this thread. This is
such an important issue regarding mesh viewers and mesh based economy. Many
mesh builders are reverting products back to sculpty versions because the
majority of clients refuse to use the latest viewers that support mesh
bec
found another glitch:
I'm developing scripts in eclipse with lslforge. When I "compile" a
script in eclipse and then load it using this patch, tabstops are
converted into IDunnoWhat (it shows as little squares in the script
editor).
This behavior is familiar to me as well. I use LSL Editor, the s
@Kadah, you are right. This is what is going to happen. I would not
knowingly let an 'annoyance' go out with a release. Not worth the
community backlash ...
I was only making the point cause the tab issue and the fact that most
external editors use \t for tabs, is likely going to lead to "I
upload
Hey there may be something here
http://blog.machinimatrix.org/avatar-workbench/
On Sat, Dec 10, 2011 at 10:57 AM, Robert Martin wrote:
> Does anybody have (and would like to share) a Normal Human Mesh Avatar??
>
> As part of playing with MakeHuman i would like to be able to use it to
> make Mesh
Or to save some time, get the blender files from the link I provided
earlier ... and examine the mesh files in blender
R
On Mon, Dec 12, 2011 at 8:53 AM, Mike Chase <
mike.ch...@alternatemetaverse.com> wrote:
> On Mon, 2011-12-12 at 09:40 -0500, Robert Martin wrote:
> > On Sat, Dec 10, 2011 at 2
Thanks for sharing. Hopes Linden Lab looks at your work seriously. I am
quite impressed by the responsiveness suggested in your demo clip.
On Thu, Dec 22, 2011 at 11:17 AM, Fumi.Iseki
wrote:
> Hi,
>
> We are now developing SLKinect2(beta) that sends Animation Data to
> SecondLife/OpenSim
> Viewer
Hello,
Before going into the code to try to make changes myself wanted to find out
if
1. there is a debug setting in the dev viewer that allows the speed of the
camera control via keybard (I guess I could adjust keyboard repeat rate)...
but wondering
2. I see a lot tool tip debug settings but they
Apologies in advance for my stupid question. Say I want to create a human
NPC, the way am understanding the new pathfinding functions is that the we
cannot create an NPC bot as easily as in opensim.
Are we supposed to create a mesh avatar and then animate the mesh (am not
sure this is even doable g
I totally agree with you Garmin,
it should have been named NPO ... I felt a little disappointed because I
was really expecting NPC, actually waiting for that ... I understand
pathfinding is part of the deal, but just had to adjust my lowered
expectations ...
R
On Sat, Feb 18, 2012 at 6:24 AM, Garm
Hello,
I just bought a new laptop and found that I could no longer playback
video a prim. Everything works fine on my older laptops. I tried to
search the community forums and so on ... and found that some people
are experiencing similar issues which appear to be unresolved.
Tried turning off firew
it at all(even after the mesh merge), but I haven't used one in ages.
> http://wiki.phoenixviewer.com/fs_media
> http://www.damanicorp.com/products/mediaviewer_faq.php
> These might be able to help, sadly I can't find official SL Wiki page.
>
> On Tue, Apr 24, 2012 at 8:19 PM
-2378_4-75454063.html
streaming work
On Tue, Apr 24, 2012 at 1:41 PM, Moriz Gupte wrote:
> Hey there,
> I appreciate your fast response. Yes, my relevant specs are: Windows Pro 64
> bit,
> I tried the official SL Viewer and the latest Firestorm,
> tried running them as administr
Fourthed !
But am 100% Oz will receive a message from the top regarding this! Bah ..
moving on. When fear drives things instead of true openness, opensource
efforts get hurt.
On Wed, Aug 8, 2012 at 8:44 AM, Robert Martin wrote:
> Could somebody hit the Jira with this so it can be hopefully prope
This is very neat. Still a bit bulky for immediate use but a great
foundation for future.
R
On Tue, Mar 2, 2010 at 3:31 AM, Kantonen Tuomas wrote:
> Hello,
>
> I've been working on a project using Second Life as a platform to
> develop mixed reality teleconferencing/-collaboration system. A brief
just a simple thing, I guess, I now find transferring content to another
avatar in the friends list not so intuitive, involves extra steps and my
discoverability sense did not work in this case. Also something on the side
because this made me lose hours coding yesterday, changing the UI size
impact
' I'm not quite sure why there's been such a focus on united
RL and SL identities...' could if be that business applications require real
names as identities? I agree people should have the choice to call
themselves whatever they choose. And the interface should not be cluttered
with both pseudonym
Thank God for those who have the luxury of a steady paycheck and the ability
to pontificate.
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Please read the policies before posting to keep unmodera
'> - only allow registered developers to upload content and cash out
> - require renting a shop to sell items
> - do not have user-to-user item transfer'
Am sure some business people at LL (without the experience of delivering
virtual goods for specific audiences) might find the above attractive, b
7;
functionality that I believe will be a requirement for future worlds...
On Tue, Mar 16, 2010 at 1:19 PM, Moriz Gupte wrote:
> '> - only allow registered developers to upload content and cash out
>
> > - require renting a shop to sell items
> > - do not have user-to-user
Thanks Nicholaz for your hardwork. I used your viewer a lot to bypass issues
I had then with the standard viewer. I think Linden Lab was s lucky to
have had such a vibrant community in place. From my point of view, I see a
slow erosion of veteran well known content creators and client developer
I feel you are right. Makes more sense to have it implemented client side
for many soft body dynamic behaviors... eg cloth, hair etc...
but I think in areas where rigid body behaviors impact local soft body
dynamics, there will be lots of timing and synch problems to deal with.
So there's where I t
i do
On Fri, Apr 9, 2010 at 10:41 AM, Robert Martin wrote:
> On Fri, Apr 9, 2010 at 12:33 PM, Argent Stonecutter
> wrote:
> > Holding the meeting in voice already excludes people. The last time I
> > tried to enable voice for a meeting with a Linden I couldn't actually
> > get it to work. The
Thanks Robin, you are a very kind soul. Socksifying SL Voice is much needed
for behind the firewall access.
R
On Tue, Jun 22, 2010 at 4:20 PM, Robin Cornelius
wrote:
> On Tue, Jun 22, 2010 at 12:02 PM, Neil Canham
> wrote:
> > I hope that this is the right place to ask - I'm very interested in
>
May I venture to share these questions:
Regarding the snowstorm sprint2 backlog: I have always tried to observe
other teams using scrum and I have a question regarding negative daily
velocity values. I am not familiar with this and am thinking if this is the
case, then it could mean that burndown g
Thanks David, share your sentiments and logic. Would not have overloaded the
list, but guess this is one of the venues that is heard most.
Totally agree with
"Lame Internet lawyers are lame. How many lawsuits have their been over the
fact that it's easy to have a name that's very similar to someon
What surprises me is that 'people who made much of the success possible' are
'leaving'? Is this a pattern? I really cannot imagine the kind of pressure
you LLs are working under, I mean what kind of workplace is LL??
R
On Tue, Sep 28, 2010 at 1:15 PM, Ponzu wrote:
> Best wishes to Tofu and Aimee
Thank you LL for at least considering to implement display names. This has
been a much needed functionality especially if Second Life is to deployed as
an instructional technology at par with any educational technology out
there. This matter has been debated for years. Yes there are problems with
D
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