Re: [opensource-dev] This made me think of you opensource-dev

2013-06-03 Thread Cinder Biscuits
This just makes me think of sitearm blog spam. :P On 3 Jun 2013, at 9:10, Diana aybar wrote: > Hi opensource-dev, > Beyond the Rack has unbelievable sales right now on "Riney-01 Sandal > in White". > The savings are so good that I had to share it with you ;) > > Instantly Sign-up & View this dea

Re: [opensource-dev] Building viewer-release on OS X.

2013-10-04 Thread Cinder Biscuits
Did you install Command Line Tools with Xcode and CMake? (from your logs) -- The C compiler identification is unknown -- The CXX compiler identification is unknown That's not good. :O (from my logs) -- The C compiler identification is Clang 4.2.0 -- The CXX compiler identification is Clang 4.2.

Re: [opensource-dev] Building viewer-release on OS X.

2013-10-04 Thread Cinder Biscuits
Building with Clang only works after a great deal of frustrating warnings clean up. On 4 Oct 2013, at 7:39, Mike Chase wrote: > On 10/04/2013 09:37 AM, Cinder Biscuits wrote: >> Did you install Command Line Tools with Xcode and CMake? >> >> (from your logs) >> -- Th

Re: [opensource-dev] Building viewer-release on OS X.

2013-10-04 Thread Cinder Biscuits
On 4 Oct 2013, at 8:32, Ash Qin wrote: >> Did you install Command Line Tools with Xcode and CMake? > > Yes. > >> (from your logs) >> -- The C compiler identification is unknown >> -- The CXX compiler identification is unknown > > That's only because I defined the CC and CXX environment variables t

Re: [opensource-dev] Building viewer-release on OS X.

2013-10-04 Thread Cinder Biscuits
On 4 Oct 2013, at 9:45, Ash Qin wrote: >> Shouldn't need an environment variable. Xcodebuild is directed to use >> the system's llvm-gcc > > I had tried already without ccache (and a clean build directory). What > I hadn't tried though was not defining CXX and CC variables to LLVM. > > Surprising

Re: [opensource-dev] OSX complier

2013-11-30 Thread Cinder Biscuits
You need to use LLVM-GCC 4.2 presently. I've been working on getting the viewer to build with clang 5.0, but it's slow going. Xcode 4.x should detect and use llvm-gcc if you have your development environment set up correctly. -- Kind regards, Cinder Roxley On 30 Nov 2013, at 12:23, Nicky Peri