[opensource-dev] Current status on non-biped/giga|micro mesh avatars

2013-01-10 Thread Robert Martin
What is the current status on how SL handles mesh avatars that are not quite "standard"?? as an example if im using a Dire Wolf mesh avatar (and its properly rigged) will it work with quad animations?? Please do not just link to some semi random LL wiki page only link if it covers large/small and

Re: [opensource-dev] Current status on non-biped/giga|micro mesh avatars

2013-01-10 Thread Stickman
> What is the current status on how SL handles mesh avatars that are not quite > "standard"?? > > as an example if im using a Dire Wolf mesh avatar (and its properly rigged) > will it work with quad animations?? > > Please do not just link to some semi random LL wiki page only link if it > covers l

[opensource-dev] Out of FOV rotating child prims update bug (was: Re: OpenSource reciprocal help)

2013-01-10 Thread Henri Beauchamp
On Tue, 18 Dec 2012 10:32:15 +0100, Henri Beauchamp wrote: > On Mon, 17 Dec 2012 16:18:59 -0500, Oz Linden (Scott Lawrence) wrote: > > > No, we can't, sorry. > > Did you ever say "yes" and actually provide any kind of useful help > to an OpenSource developer ?... I'm yet to find a case in which