Hi!

Thanks. I thought I was working in a scid database, but it turned out 
that I was using the pgn-file.....


Magnus


Alexander Wagner wrote:
> Magnus Larsson wrote:
>
> Hi!
>
>> Great, now it works. I see your point about too large database too. 
>> As I am new to opening training with a database program, there are a 
>> few things to pick up....
>
> I'll check into this. It should not be necessary to restart Scid. At 
> least not by design.
>
> BTW: You might want to check out the training option of the Tree 
> Window (see help for Tree Window) for your Opening Training as well, 
> plus, if you're exploring new openings you might definitely want to 
> have a look at Scids Mask features (right in the Tree Window as well).
>
>> While I am at it: when I annotate a game with crafty, the annotations 
>> are not saved, and the option "save: replace game" is not available. 
>> How can this be? I can export it and have the analysis in a web page, 
>> but I'd like to keep it in my database as well. How do I do this?
>
> Do you work in a real Scid database or in a PGN file? Scid can not 
> save PGN files. You'll have to import PGN into a Scid database (the 
> clipbase will do ;) and then reexport to PGN if you want to have PGN.
>
> However, it is advisable to work in Scid databases. PGN is nice for 
> data exchange as it is reasonable standardised but Scids database is 
> much smaller, much faster to search and offers quite some improvements 
> to PGN.
>


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