Thanks for your help!

Yes, Benoit, that is a cunning workaround for a small Scidbase with 20 
games. Tagging 80 or more games by hand in a special header each might 
be harder, though.

Alexander, I agree with you, that in many cases it might be clever not 
to sort at all and have a quick search done. But still. Sorting games 
can be reasonable, and an easy, quick facility would help me.

Pascal, may I make this another feature request for upcoming releases? 
In the "Game list" tab, could you
- either allow me to move games up and down per drag and drop?
- or when I right-click a game, in the menu that pops up, offer me the 
option to "Move this game up/down XY ranks".

Thank you very much!

scid-users-requ...@lists.sourceforge.net wrote:

> ------------------------------
> 
> Message: 4
> Date: Mon, 17 Aug 2009 10:52:26 +0200
> From: pso...@web.de
> Subject: [Scid-users] Sorting games in a Base

> 
> Hi, let's say I have 20 games in a Scidbase. I would like to make game 
> #17 my game #5. My old #5 becomes #6, #6 becomes #7 and so on. What is 
> the quickest way to achieve this, if my choice of regrouping is not 
> based on semantic criteria, so using flags, in that case, will not help me?



> ------------------------------
Message: 7 Date: Mon, 17 Aug 2009 16:53:54 +0200 From: Alexander Wagner 
<a.wag...@physik.uni-wuerzburg.de> Subject: Re: [Scid-users] Sorting 
games in a Base  Benoit St-Pierre wrote: Hi!
> > If you don't want to sort it with the sorting facility
> > Scid provides, you'll have to reintroduce the games one by
> > one, in the order you want them.  For that, you need to
> > save the games again with Game/Add new Game (CTRL-S),
> > which adds the game you are saving at the end of the file.
> > Then you need to delete the exemplar of the game you don't
> > want.

This is surely the way to go for this.

> > This process seems quite cumbersome and prone to error.

Yes...

> >  There does not seem to be anyway else by hand alone,
> >  AFAIK. What I would personally do is to tag the games in
> >  a header you do not use : the Site or Event field, say.

I'd be very careful about introducing another meaning than
the actual one for default fields. As soon as you start
merging databases chances are good that it results in a
mess. Simply cause they have a semantic meaning.

IMHO the only clean solution is the introduction of a new
header field, however you then can not sort your database by
that field. On the other hand: whats the use of sorting a
database? Usually one should have plenty search and select
abilities so that there's no need to sort the DB. (The only
real usecase that comes to my mind would be to reproduce a
magazine in print e.g. vai LaTeX export of Scid.)

BTW: introduction of a new header field in Scid is trivial.
Just add it to the Extra Tags in the Save Game dialogue:

Fieldname "content"

that's it. It is perfectly searchable (however, in huge DBs a
lot slower than the default fields) and can be free from for
the tag as well as the content.

> > You could even use an identifier that helps you create
> > more than one list in one database. For instance, if you
> > build a magazine collection of games, you can use
> > something like :
> > 
> > [MAGAZINE ACRONYM] [VOL] [NUMBER] [GAMENUMBER]

This sort of thing is actually why I suggested a "Ref" field
that can store bibliographic data. You may remember one of
the points I mentioned in the discussion about features for
V4 DB format.

-- Kind regards, / War is Peace. | Freedom is Slavery. Alexander Wagner 
| Ignorance is Strength. | | Theory : G. Orwell, "1984" / In practice: 
USA, since 2001

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