Hi!

Is it possible to either:

- lift the size limit for a game (ideal, but there were serious troubles 
in the past; however some genial idea might have come up? e.g. 
segmenting games over several records could be possible?)

- at least catch the error before Scid silently dies? Ie. make Scid 
refuse games larger than ...kb and return a proper error?

I think either version it should be handled somewhere in the backend to 
solve it once and for all and I'm absolutely not familiar with that stuff.

TIA!

-- 

Kind regards,                /                 War is Peace.
                             |            Freedom is Slavery.
Alexander Wagner            |         Ignorance is Strength.
                             |
                             | Theory     : G. Orwell, "1984"
                            /  In practice:   USA, since 2001

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