Hi! Is it possible to either:
- lift the size limit for a game (ideal, but there were serious troubles in the past; however some genial idea might have come up? e.g. segmenting games over several records could be possible?) - at least catch the error before Scid silently dies? Ie. make Scid refuse games larger than ...kb and return a proper error? I think either version it should be handled somewhere in the backend to solve it once and for all and I'm absolutely not familiar with that stuff. TIA! -- Kind regards, / War is Peace. | Freedom is Slavery. Alexander Wagner | Ignorance is Strength. | | Theory : G. Orwell, "1984" / In practice: USA, since 2001 ------------------------------------------------------------------------------ _______________________________________________ Scid-users mailing list Scid-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/scid-users