Hi!

Thanks for the fix, I'll give it a try when I got home :)

I think to solve the general problem you mention is quite related with my other 
question (I assume answered with "no"), ie. that there is no way to prevent 
automatic refresh of the tree, ie. the tree is always locked. I'm not really 
sure if this is a good thing and if manual locking should not be reintroduced. 
Actually, I always found the manual locking quite handy as I could leave the 
tree window open. But if it's continiously updated this can slow things down 
quite a bit.

----- original message --------

Subject: Re: [Scid-users] Bug: Search & Tree
Sent: Mon, 06 Oct 2008
From: Pascal Georges

I think I fixed it, but there will always be this problem (which is the main 
one) :
- Open a base, open the tree window
- filter for player = Spassky
- load any game -> the game list is reseted to the full list (the Tree is 
refreshed, and of course will be happy to take into account all games with a 
standard position), so you lose your filter.

In previous code, I loaded the first game of the filter (which is quite 
logical), but refreshing the Tree it also reseted the filter. So the solution 
is really to use clipboard and Tree from bases different than current one 
("open base as tree").

Pascal


--- original message end ----
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