> For cheating : one can use books and engines while playing on > internet ... should I prevent it when any other program to cheat can > be used in parallel ? Moreover other helps should also be turned > off, like opening a database, tree windows, etc. making such locks > difficult to set up. So I prefer to consider players should know > what they have the right to do, as it is impossible to really > prevent cheating.
AFAIK it is strongly encouraged FICS policy, that the playing programs should not allow for engine analysis of (own) game in progress. And this is how they work (see BabasChess for example, it has game analysis tab, but it refuses to work for your own game). And there is rationale behind it. Smart cheaters would do, but there is no reason to make their life easier. And there are people who may be tempted by the opportunity. -- ---------------------------------------------------------------------- | Marcin Kasperski | If Staff, Scope and Schedule are all fixed, | http://mekk.waw.pl | managers will have no options, other than | | prayer. (Martin) ---------------------------------------------------------------------- ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Scid-users mailing list Scid-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/scid-users