Jonathan M. Slivko wrote:
Where did you get Quake 3 from? I'm trying to run it too.
-- Jonathan
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Jonathan M. Slivko <[EMAIL PROTECTED]>
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On Sat, 14 Dec 2002, Nick Lindsell wrote:
Greetings list,
I'm having trouble getting q3a running properly with rh8. I have a Matrox g400
graphics card which did work for me with rh7.2 - it seems that the OpenGL
needs
tweaking in rh8. Has anyone got this to work? I can't find any later
drivers that the ones
shipped with RH8.
tia
nick@nexnix
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Hello,
I haven't tried this yet, but this point release made some changes related
to the GL libraries.
http://www.idsoftware.com/downloads/132_changes.html
near the end...
Linux specific:
- no longer trying to load libMesaVoodooGL.so
obsolete code, was confusing when trying to setup correct OpenGL acceleration
- SMP support in the renderer. Detects CPU count, r_smp 1 default if available. (thanks to Gareth Hughes for contributing this)
- changed default GL driver from libGL.so to libGL.so.1
see LSB 1.2 spec: http://www.linuxbase.org/spec/refspecs/LSB_1.2.0/gLSB/libgl.html
- Handle Ctrl and Space key together correctly (Ctrl was disabling Space)
- sub-frame timing of input events (key/mouse) (input timing quality now equivalent to win32)
Also, make sure your /etc/X11/XF86Config loads the correct modules. I'm not exactly sure
which ones you need, but it might one of (or all) GLcore, glx or dri.
HTH
Best Regards
Willem Brown
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