The info I have is from the Gamevoice website (www.gamevoice.com).
According to the site, Gamevoice only uses udp.  I'll try adding an INPUT
rule.  I would not be surprised if a "helper" filter is needed.  The program
is made by microsoft:< and it may work similarly to msn messenger voice,
which does not work over iptables.  

I just wanted to use Gamevoice while playing Unreal tournament 2003.

Thanks

-----Original Message-----
From: Jack Bowling [mailto:[EMAIL PROTECTED]]
Sent: Monday, September 23, 2002 7:56 AM
To: [EMAIL PROTECTED]
Subject: Re: configuring iptables to allow gamevoice


** Reply to message from Hyung Kim <[EMAIL PROTECTED]> on Mon, 23 Sep
2002 06:06:33 -0700


> My iptables/nat is configured to allow all internal computers to freely
> access the internet.  To host a gamevoice session, I forwarded port 9110
> to my internal windows box:  
> 
> (iptables -t nat -A PREROUTING -d xx.xx.xx.xx -p udp --destination-port
> 9110 -i eth0 -j DNAT --to yy.yy.yy.yy
> 
> Where xx.xx.xx.xx. is the public/external IP address, and yy.yy.yy.yy is
> the local/private IP of the machine running Game Voice.)
> 
> No luck....I wondered if its even possible to use gamevoice through
> iptables.

A few things:

1) Never hurts to add the inbound interface to your rule.

2) Are you sure udp is the only protocol involved in gamevoice?

3) Are you sure you only need to worry about one port? If there is a data
and a
control channel on separate ports, a "helper" netfilter extension would
likely
have to be coded.

jb



-- 
redhat-list mailing list
unsubscribe mailto:[EMAIL PROTECTED]?subject=unsubscribe
https://listman.redhat.com/mailman/listinfo/redhat-list



-- 
redhat-list mailing list
unsubscribe mailto:[EMAIL PROTECTED]?subject=unsubscribe
https://listman.redhat.com/mailman/listinfo/redhat-list

Reply via email to