Jake Johnson wrote:
> I heard somewhere that it is easier on a system to run 32 bit rather than
> 16 bit. What do you guys think?
No, I believe that is incorrect. Just look at any graphic benchmark for
evidence. 16 bit is always faster than 32 bit, and almost always _much_
faster.
However, many (some??) video cards are faster at 32 bit than 24. As I
understand it, 24 bit computations are difficult because the data size
isn't a power of 2. These cards handle all 24 or 32 bit depths
internally at 32 bpp. When the OS is feeding in 24 bpp, the data has to
be padded with a forth byte to get 32bpp. The time it takes to pad the
data slows the video card down. The advantage of 24 bpp is that the
host OS uses less memory.
MSG
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