I read some docs at the mesa website and now
see that the trick may be to either create
symlinks from /usr/lib/libGL, etc to
/usr/lib/libMesaGL, etc - hopefully allowing
for apps that require libMesa to still work
with Mesa-3.1. The alternative for 3dpm, at
least, is to alter the makefile to call
libGL instead of libMesaGL. Since Mesa-3.1Beta
libMesa has been replaced by libGL.
-----Original Message-----
From: patrick [mailto:[EMAIL PROTECTED]]
Sent: Tuesday, December 21, 1999 9:32 AM
To: [EMAIL PROTECTED]
Cc: recipient.list.not.shown
Subject: RE: DAMN MESA!
I got to it via a link on the povray main site http://www.povray.org.
The actual link to the page and the app is:
http://rupert.informatik.uni-stuttgart.de/~kraftts/
I had begun to wonder if there had not been a big
change between Mesa 3.0 and 3.1. I finally downloaded
the Mesa-3.1 tarball, thinking there was a problem
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