Pretty much... yes. On the beta list, it is advised that we don't use  
the betas for development, backup projects, etc. etc. etc. There have  
been reports of projects getting destroyed, features get pulled, and  
bugs appear. So nobody actually develops using the betas because it  
would be suicide. So in general, we make a backup, open it in the  
beta, compile and run, and test some things. If a bug appears, we  
file it. But this misses most bugs.

It's exceedingly difficult to beta test a development environment  
because we have minimal time to test due to lost productivity.  
Especially when RS decides to release final candidates every 24 hours.

Lately I have been very vocal about my displeasure with RS & RB. I  
would like to say that overall, I'm pleased with the number of bugs  
fixed in each release. I am, however, very displeased with the number  
of "new" features that are never completed. We get these "half-baked"  
features that RS never gets around to finishing... or worse, consider  
them finished.

I've been traveling the path of Seth Willits & Kevin Ballard in  
finding that Cocoa has been far better to us for Mac OS X  
development. I had been working on a nice cross-platform project for  
a while, and actually started over because I couldn't stand how it  
was turning out using REALbasic. Having to re-invent wheels to make  
it behave like other OS X applications really frustrated me. So I  
started using Cocoa, and I'm excessively pleased so far. True, I gave  
up the cross-platform, but it wasn't worth it. So what I've decided  
to do is make a "agent" program that is cross-platform which links  
the other operating systems into the host on OS X. So although I'm  
using REALbasic Pro, it's only for light development.

--
Thom McGrath
The ZAZ Studios
<http://www.thezaz.com/> AIM: thezazstudios


On Apr 8, 2007, at 5:59 AM, Bastian Bense wrote:

> I mean, is nobody using REALbasic
> prereleases on real-life projects and testing it?

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