Greg Snow-2 wrote:
> 
> The playSudoku function in the sudoku package has 2 examples/methods of
> responding to single key strokes, whether those methods will work for your
> application or not depends on what you are trying to do.
> 
> 

Thanks, Greg, it boils down to the rather basic

getGraphicsEvent(prompt = "Waiting for input", 
                 onMouseDown = NULL, onMouseMove = NULL,
                 onMouseUp = NULL, onKeybd = NULL)

in grDevices; so no tclk needed.  Strange that nobody told me....

Dieter




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