Thanks for the heads up. I usually delay updating a bit unless I hear of a 
particularly nasty threat in the wild. 

— 
David
Sent from my iPhone

> On Nov 8, 2025, at 5:54 PM, Duncan Murdoch <[email protected]> wrote:
> 
> To all rgl users on MacOS:
> 
> I've had several reports that rgl's X11 windows don't work on MacOS Tahoe.  
> From a limited amount of research, this looks like something that will not be 
> easily fixed.  It will require changes to Tahoe or XQuartz, and neither of 
> those look likely at this time.
> 
> You can still use the WebGL display, where your scenes are displayed by 
> running rglwidget().  This can be set to happen automatically by setting the 
> options
> 
>  options(rgl.useNULL = TRUE, rgl.printRglwidget = TRUE)
> 
> The rglwidget() display is not quite as friendly as the X11 display, but it's 
> the best you will get for now at least.  If you have a choice, I'd suggest 
> avoiding the update to MacOS Tahoe.
> 
> Right now I'm trying to see if I can reinstall Sequoia...
> 
> Duncan Murdoch
> 
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