Thanks for the heads up. I usually delay updating a bit unless I hear of a particularly nasty threat in the wild.
— David Sent from my iPhone > On Nov 8, 2025, at 5:54 PM, Duncan Murdoch <[email protected]> wrote: > > To all rgl users on MacOS: > > I've had several reports that rgl's X11 windows don't work on MacOS Tahoe. > From a limited amount of research, this looks like something that will not be > easily fixed. It will require changes to Tahoe or XQuartz, and neither of > those look likely at this time. > > You can still use the WebGL display, where your scenes are displayed by > running rglwidget(). This can be set to happen automatically by setting the > options > > options(rgl.useNULL = TRUE, rgl.printRglwidget = TRUE) > > The rglwidget() display is not quite as friendly as the X11 display, but it's > the best you will get for now at least. If you have a choice, I'd suggest > avoiding the update to MacOS Tahoe. > > Right now I'm trying to see if I can reinstall Sequoia... > > Duncan Murdoch > > ______________________________________________ > [email protected] mailing list -- To UNSUBSCRIBE and more, see > https://stat.ethz.ch/mailman/listinfo/r-help > PLEASE do read the posting guide https://www.R-project.org/posting-guide.html > and provide commented, minimal, self-contained, reproducible code. ______________________________________________ [email protected] mailing list -- To UNSUBSCRIBE and more, see https://stat.ethz.ch/mailman/listinfo/r-help PLEASE do read the posting guide https://www.R-project.org/posting-guide.html and provide commented, minimal, self-contained, reproducible code.

