I understand this and with C the data type used is important. For this type of calculation, I would normally use a float (basic single precision is all I require).
#include <stdio.h> void main() { float foo = (0.4 + 0.2 + 0.30 + 0.1) ; printf("foo: %f , foo > 1: %s \n", foo, (foo > 1.0 ? "true" : "false")); double bar = (0.4 + 0.2 + 0.30 + 0.1) ; printf("bar: %lf , bar > 1: %s \n", bar, (bar > 1.0 ? "true" : "false")); } gcc c-check.c -o c-check ./c-check foo: 1.000000 , foo > 1: false bar: 1.000000 , bar > 1: true Again, it was my mistake for not reading the R-FAQ. I had no idea it would spark such a long thread. Cheers -nb On Wed, 2 Feb 2022 at 10:30, Bill Dunlap <williamwdun...@gmail.com> wrote: > The base 2 representation of 0.4 repeats the digit sequence 1001 > infinitely, hence must be rounded. The problem occurs in C the same as it > does in R. > > bill@Bill-T490:~$ cat a.c > #include <stdio.h> > > int main(int argc, char* argv[]) > { > double d = 0.4 + 0.3 + 0.2 + 0.1; > printf("0.4+0.3+0.2+0.1 -> %24.17g\n", d); > printf("0.4+0.3+0.2+0.1 == 1.0 -> %s\n", d == 1.0 ? "true" : "false"); > return 0; > } > bill@Bill-T490:~$ gcc a.c > bill@Bill-T490:~$ ./a.out > 0.4+0.3+0.2+0.1 -> 0.99999999999999989 > 0.4+0.3+0.2+0.1 == 1.0 -> false > > -Bill > > On Tue, Feb 1, 2022 at 7:01 PM Nathan Boeger <nboe...@gmail.com> wrote: > >> Thank you for this explanation! >> >> I have a long background in C/C++ and never realized this was such an >> issue >> with some languages. At least, with trivial single digit decimals. I >> understand accuracy issues with very large decimals, repeating or >> non-terminating rationals and I have handled them in the past. It makes me >> worried about all the R scripts I have written before (yikes!). >> >> Cheers >> >> -nb >> >> On Wed, 2 Feb 2022 at 02:44, Richard M. Heiberger <r...@temple.edu> wrote: >> >> > RShowDoc('FAQ') >> > >> > then search for 7.31 >> > >> > >> > This statement >> > "If you stop at a 5 or 7 or 8 and back up to the previous digit, you >> round >> > up. Else you leave the previous result alone." >> > is not quite right. The recommendation in IEEE 754, and this is how R >> > does arithmetic, is to Round Even. >> > >> > I ilustrate here with decimal, even though R and other programs use >> binary. >> > >> > > x <- c(1.4, 1.5, 1.6, 2.4, 2.5, 2.6, 3.4, 3.5, 3.6, 4.4, 4.5, 4.6) >> > > r <- round(x) >> > > cbind(x, r) >> > x r >> > [1,] 1.4 1 >> > [2,] 1.5 2 >> > [3,] 1.6 2 >> > [4,] 2.4 2 >> > [5,] 2.5 2 >> > [6,] 2.6 3 >> > [7,] 3.4 3 >> > [8,] 3.5 4 >> > [9,] 3.6 4 >> > [10,] 4.4 4 >> > [11,] 4.5 4 >> > [12,] 4.6 5 >> > > >> > >> > Numbers whose last digit is not 5 (when in decimal) round to the nearest >> > integer. >> > Numbers who last digit is 5 (1.5, 2.5, 3.5, 4.5 above) >> > round to the nearest EVEN integer. >> > Hence 1.5 and 3.5 round up to the even numbers 2 and 4. >> > 2.5 and 4.5 round down do the even numbers 2 and 4. >> > >> > This way the round ups and downs average out to 0. If we always went up >> > from .5 we would have >> > an updrift over time. >> > >> > For even more detail click on the link in FAQ 7.31 to my appendix >> > https:// link.springer.com/content/pdf/bbm%3A978-1-4939-2122-5%2F1.pdf >> > and search for "Appendix G". >> > >> > Section G.5 explains Round to Even. >> > Sections G.6 onward illustrate specific examples, such as the one that >> > started this email thread. >> > >> > Rich >> >> [[alternative HTML version deleted]] >> >> ______________________________________________ >> R-help@r-project.org mailing list -- To UNSUBSCRIBE and more, see >> https://stat.ethz.ch/mailman/listinfo/r-help >> PLEASE do read the posting guide >> http://www.R-project.org/posting-guide.html >> and provide commented, minimal, self-contained, reproducible code. >> > [[alternative HTML version deleted]] ______________________________________________ R-help@r-project.org mailing list -- To UNSUBSCRIBE and more, see https://stat.ethz.ch/mailman/listinfo/r-help PLEASE do read the posting guide http://www.R-project.org/posting-guide.html and provide commented, minimal, self-contained, reproducible code.