require(rgl)
s<- seq(0, 1, length.out=21)
M<- function(u) apply(u, 1, min)
u<- s
v<- s
z<- outer(u, v, function(u,v) M(cbind(u,v)))
persp3d(u, v, z, aspect="iso", front="line", lit=FALSE, axes=FALSE, xlab="",
ylab="", zlab="")
axes3d(edges=c('x--','y--','z+-')) # label the right axes
title3d(xlab="x", ylab="y", zlab="") # put in axes labels [z is wrong]
mtext3d("z", edge='z+-', line=2) # put in z-axis label by hand
par3d(windowRect=c(0,0,480,480), zoom=1.2) # use zoom to get everything on the
viewport; then adjust rotation by hand
pl<- par3d(c("userMatrix", "zoom", "FOV")) # record for use in other plots
rgl.postscript("myplot.pdf", fmt="pdf") # print to file
rgl.viewpoint(zoom=pl$zoom, fov=pl$FOV, userMatrix=pl$userMatrix,
interactive=FALSE) # set the viewpoint for the next plot to make sure it looks
the same
On 2011-09-09, at 12:41 , Duncan Murdoch wrote:
> On 11-09-09 6:18 AM, Marius Hofert wrote:
>> Dear expeRts,
>>
>> I am a new user of rgl, below is my first trial to plot a simple function
in 3d.
>> I managed to put the axes in the right locations, but:
>> (1) The xlab, ylab, and zlab arguments are ignored; how can I put in axes
labels?
>
> Those are documented on the axes3d page, but are arguments to title3d, not axes3d. So
add title3d(xlab="x", etc.
>
>> (2) Since I removed the axes in persp3d() the viewport is too small; is it
possible
>> to keep the size of the viewport?
>
> You can manually adjust it to your taste, then write down the value of
par3d("zoom"). Later you can reproduce the resizing by calling par3d(zoom=<saved
value> ).
>
>
>> (3) The box is not correctly drawn, there are two "holes", one in (0,0,1)
and one
>> in (1,1,0); how can I fix that?
>
> That happens because OpenGL has a limit on the range of depths that can be
displayed, and the corners of the box have been adjusted to be too close or far.
This is arguably a bug in rgl, but it's sometimes a feature.
>
> What I'd suggest is that you don't use rgl.viewpoint, you just manually adjust the display as you like,
without making it quite as extreme, then record the values of par3d(c("userMatrix", "zoom",
"FOV")); those control the viewpoint.
>
> Duncan Murdoch
>
>>
>> Cheers,
>>
>> Marius
>>
>>
>> require(rgl)
>> s<- seq(0, 1, length.out=21)
>> M<- function(u) apply(u, 1, min)
>> u<- s
>> v<- s
>> z<- outer(u, v, function(u,v) M(cbind(u,v)))
>> persp3d(u, v, z, aspect="iso", front="line", lit=FALSE, axes=FALSE, xlab="",
>> ylab="", zlab="")
>> axes3d(edges=c('x--','y--','z+-'), xlab="x", ylab="y", zlab="z")
>> par3d(windowRect=c(0,0,480,480))
>>
>> R1<- rotationMatrix(-55*pi/180, 1,0,0)
>> R3<- rotationMatrix(50*pi/180, 0,0,1)
>> R<- R1 %*% R3
>> rgl.viewpoint(interactive=TRUE, userMatrix=R) # rotate
>> rgl.postscript("myplot.pdf", fmt="pdf")
>> ______________________________________________
>> R-help@r-project.org mailing list
>> https://stat.ethz.ch/mailman/listinfo/r-help
>> PLEASE do read the posting guide http://www.R-project.org/posting-guide.html
>> and provide commented, minimal, self-contained, reproducible code.
>