On 9/14/21 9:22 AM, Abel AOUN wrote: > However I don't get why epsilon is multiplied by 4 instead of simply using > epsilon. > Is there someone who can explain this 4 ?
.Machine$double.eps is the "precision" of floating point values for values close to 1.0 (between 0.5 and 2.0). Using fuzz = .Machine$double.eps would have no effect if nppm is greater than or equal to 2. Using fuzz = 4 * .Machine$double.eps can fix rounding errors for nppm < 8; for greater nppm, it has no effect. Indeed: 2 + .Machine$double.eps == 2 8+ 4*.Machine$double.eps == 8 Since nppm is approximatively equal to the quantile multiplied by the sample size, it can be much greater than 2 or 8. Maybe the rounding errors are only problematic for small nppm; or only that case is taken in account. Moreover, if rounding errors are cumulative, they can be much greater than the precision of the floating point value. I do not know how this constant was chosen and what the use-cases were. -- Sincerely Andre GILLIBERT [[alternative HTML version deleted]] ______________________________________________ R-devel@r-project.org mailing list https://stat.ethz.ch/mailman/listinfo/r-devel