On 7/17/05, Ayal Pinkus <[EMAIL PROTECTED]> wrote: > > > Hi, > > > > > R builds fine under Windows (though you need to pay attention to > > the details > > which are in the (binary) distribution in the pdf files, in > > particular: `R > > Installation and Administration Manual', a html copy is also on the > > website; > > and the README* and INSTALL files in src/gnuwin32/ ). These > > details look > > tedious at first, and you may have to install a few things, but it > > keeps the > > sources closely tied between Windoze and the Unixish operating > > systems on > > which many of us prefer to develop. > > > > Ok. Unfortunately I work on a Mac OS X at home (I have access to > Windows, MS DevStudio > at work but want to keep work and hobby separate). I do work with > Xcode (have to > delve deeper in to Cocoa still though). Can integration also be done > on Mac OS X? > If I understood correctly you go the COM route for integration on > Windows? > > CrystalSpace is a 3d engine that has a COM simulation layer for Unix- > style platforms > I think (last time I looked was a few years back). It would > essentially be a thin layer > to implementations of abstract classes. > > I did download R for Mac OS X. It is quite a nice package! I wish I > had looked at it earlier. > You did a very good job on the user interface.
Note that there are also quite a few addon GUIs that various people have created for R, as well. See http://www.sciviews.org/_rgui/ where they are listed down the left hand side of the page. JGR, and possibly several others on the list, are written in Java. R can also be accessed directly online at: http://www.math.montana.edu/Rweb/ and other sites. ______________________________________________ R-devel@r-project.org mailing list https://stat.ethz.ch/mailman/listinfo/r-devel