On 10/19/23 15:08, Juan Quintela wrote:
I have no idea if we can have more than one vmware_vga device, so play
it safe.
Signed-off-by: Juan Quintela <[email protected]>
Reviewed-by: Stefan Berger <[email protected]>
---
hw/display/vmware_vga.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/hw/display/vmware_vga.c b/hw/display/vmware_vga.c
index 09591fbd39..7490d43881 100644
--- a/hw/display/vmware_vga.c
+++ b/hw/display/vmware_vga.c
@@ -1264,7 +1264,7 @@ static void vmsvga_init(DeviceState *dev, struct
vmsvga_state_s *s,
vga_common_init(&s->vga, OBJECT(dev), &error_fatal);
vga_init(&s->vga, OBJECT(dev), address_space, io, true);
- vmstate_register(NULL, 0, &vmstate_vga_common, &s->vga);
+ vmstate_register_any(NULL, &vmstate_vga_common, &s->vga);
And the first one registered with 'any' will again have instance_id = 0
assigned. So there's no side effect to be expected with any of these
device, I suppose.
s->new_depth = 32;
}