For LT/GE vs zero, shift down the sign bit.
Reviewed-by: Peter Maydell <[email protected]>
Signed-off-by: Richard Henderson <[email protected]>
---
tcg/i386/tcg-target.c.inc | 15 +++++++++++++++
1 file changed, 15 insertions(+)
diff --git a/tcg/i386/tcg-target.c.inc b/tcg/i386/tcg-target.c.inc
index 3f3c114efd..16e830051d 100644
--- a/tcg/i386/tcg-target.c.inc
+++ b/tcg/i386/tcg-target.c.inc
@@ -1578,6 +1578,21 @@ static void tcg_out_setcond(TCGContext *s, int rexw,
TCGCond cond,
}
return;
+ case TCG_COND_GE:
+ inv = true;
+ /* fall through */
+ case TCG_COND_LT:
+ /* If arg2 is 0, extract the sign bit. */
+ if (const_arg2 && arg2 == 0) {
+ tcg_out_mov(s, rexw ? TCG_TYPE_I64 : TCG_TYPE_I32, dest, arg1);
+ if (inv) {
+ tcg_out_modrm(s, OPC_GRP3_Ev + rexw, EXT3_NOT, dest);
+ }
+ tcg_out_shifti(s, SHIFT_SHR + rexw, dest, rexw ? 63 : 31);
+ return;
+ }
+ break;
+
default:
break;
}
--
2.34.1