On 02/15/2012 10:11 AM, Blue Swirl wrote:
> #if defined(CONFIG_SOFTMMU)
> - int mem_index, s_bits, arg_idx;
> + int mem_index, s_bits;
> +#if TCG_TARGET_REG_BITS == 64
> + int arg_idx;
> +#else
> + int stack_adjust;
> +#endif
...
> - if (TCG_TARGET_REG_BITS == 64) {
> - tcg_out_mov(s, (opc == 3 ? TCG_TYPE_I64 : TCG_TYPE_I32),
...
> +#if TCG_TARGET_REG_BITS == 32
> + tcg_out_pushi(s, mem_index);
Any particular reason you didn't continue with the C-if form,
so that you could avoid the extra ifdeffery at the top there?
r~