From: Volker Rümelin <[email protected]> Fix GUS audio playback with out.mixing-engine=off.
The GUS audio device needs to know the amount of samples to produce in advance. To reproduce start qemu with -parallel none -device gus,audiodev=audio0 -audiodev pa,id=audio0,out.mixing-engine=off and start the cartoon.exe demo in a FreeDOS guest. The demo file is available on the download page of the GUSemu32 author. Signed-off-by: Volker Rümelin <[email protected]> Acked-by: Marc-André Lureau <[email protected]> Message-Id: <[email protected]> Signed-off-by: Gerd Hoffmann <[email protected]> --- audio/audio.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/audio/audio.c b/audio/audio.c index 08aec51e7085..29da359b416b 100644 --- a/audio/audio.c +++ b/audio/audio.c @@ -1139,7 +1139,8 @@ static void audio_run_out (AudioState *s) } if (sw->active) { - sw->callback.fn(sw->callback.opaque, INT_MAX); + sw->callback.fn(sw->callback.opaque, + hw_free * sw->info.bytes_per_frame); } continue; -- 2.37.3
