On 8/21/21 1:46 PM, Philippe Mathieu-Daudé wrote:
+ /* Misaligned thumb PC is architecturally impossible. */ + assert((dc->base.pc_next & 1) == 0);What about using tcg_debug_assert() instead?
I don't think we want to let this one compile out. r~
On 8/21/21 1:46 PM, Philippe Mathieu-Daudé wrote:
+ /* Misaligned thumb PC is architecturally impossible. */ + assert((dc->base.pc_next & 1) == 0);What about using tcg_debug_assert() instead?
I don't think we want to let this one compile out. r~