The CDE desktop on HP-UX 10 shows wrongly rendered pixels when the local screen
menu is closed. This bug was introduced by commit c7050f3f167b
("hw/display/artist: Refactor x/y coordination extraction") which converted the
coordinate extraction in artist_vram_read() and artist_vram_write() to use the
ADDR_TO_X and ADDR_TO_Y macros, but forgot to right-shift the address by 2 as
it was done before.Signed-off-by: Helge Deller <[email protected]> Fixes: c7050f3f167b ("hw/display/artist: Refactor x/y coordination extraction") Cc: Philippe Mathieu-Daudé <[email protected]> Cc: Richard Henderson <[email protected]> Cc: Sven Schnelle <[email protected]> --- v2: Fix artist_vram_write() too, noticed by Philippe Mathieu-Daudé diff --git a/hw/display/artist.c b/hw/display/artist.c index ed0e637f25..8758c77bbf 100644 --- a/hw/display/artist.c +++ b/hw/display/artist.c @@ -1171,8 +1171,8 @@ static void artist_vram_write(void *opaque, hwaddr addr, uint64_t val, } buf = vram_write_buffer(s); - posy = ADDR_TO_Y(addr); - posx = ADDR_TO_X(addr); + posy = ADDR_TO_Y(addr >> 2); + posx = ADDR_TO_X(addr >> 2); if (!buf->size) { return; @@ -1233,8 +1233,8 @@ static uint64_t artist_vram_read(void *opaque, hwaddr addr, unsigned size) return 0; } - posy = ADDR_TO_Y(addr); - posx = ADDR_TO_X(addr); + posy = ADDR_TO_Y(addr >> 2); + posx = ADDR_TO_X(addr >> 2); if (posy > buf->height || posx > buf->width) { return 0;
