Hi, > #define QEMU_ALLOCATED_FLAG 0x01 > +#define QEMU_PLACEHOLDER_FLAG 0x02
> +static inline int is_placeholder(DisplaySurface *surface) > +{ > + return surface->flags & QEMU_PLACEHOLDER_FLAG; > +} Interesting idea. That approach makes sense too. > + if (!placeholder) { > + placeholder = qemu_create_message_surface(640, 480, > placeholder_msg); > + placeholder->flags |= QEMU_PLACEHOLDER_FLAG; I think we should set the placeholder flag in qemu_create_message_surface() because every surface created with that function is some kind if placeholder. Also when replacing an existing surface we should make the placeholder the same size, to avoid pointless ui window resizes. > - if (!new_surface) { > + if (is_placeholder(new_surface)) { We should check whenever this is the primary or a secondary window here and only destroy secondary windows. qemu hiding all windows but continuing to run has great potential for user confusion ... > - if (!new_surface) { > + if (is_placeholder(new_surface)) { Same here. take care, Gerd