On 2/7/21 9:46 PM, Taylor Simpson wrote:
> +uint64_t conv_sf_to_8u(float32 in, float_status *fp_status);
> +uint32_t conv_sf_to_4u(float32 in, float_status *fp_status);
> +int64_t conv_sf_to_8s(float32 in, float_status *fp_status);
> +int32_t conv_sf_to_4s(float32 in, float_status *fp_status);
> +
> +uint64_t conv_df_to_8u(float64 in, float_status *fp_status);
> +uint32_t conv_df_to_4u(float64 in, float_status *fp_status);
> +int64_t conv_df_to_8s(float64 in, float_status *fp_status);
> +int32_t conv_df_to_4s(float64 in, float_status *fp_status);
You need to either use the normal float conversion routines, or document what
the differences are.
> +static uint64_t conv_f64_to_8u_n(float64 in, int will_negate,
> + float_status *fp_status)
> +{
> + uint8_t sign = float64_is_neg(in);
> + if (float64_is_infinity(in)) {
> + float_raise(float_flag_invalid, fp_status);
> + if (float64_is_neg(in)) {
> + return 0ULL;
This isn't right for will_negate.
r~