On 03/02/21 07:00, Pavel Dovgalyuk wrote:
This patch enables using rng-builtin with record/replay
by making the callbacks deterministic.

Signed-off-by: Pavel Dovgalyuk <[email protected]>
---
  backends/rng-builtin.c |    3 ++-
  1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/backends/rng-builtin.c b/backends/rng-builtin.c
index f38dff117d..f367eb665c 100644
--- a/backends/rng-builtin.c
+++ b/backends/rng-builtin.c
@@ -10,6 +10,7 @@
  #include "qemu/main-loop.h"
  #include "qemu/guest-random.h"
  #include "qom/object.h"
+#include "sysemu/replay.h"
OBJECT_DECLARE_SIMPLE_TYPE(RngBuiltin, RNG_BUILTIN) @@ -37,7 +38,7 @@ static void rng_builtin_request_entropy(RngBackend *b, RngRequest *req)
  {
      RngBuiltin *s = RNG_BUILTIN(b);
- qemu_bh_schedule(s->bh);
+    replay_bh_schedule_event(s->bh);
  }
static void rng_builtin_init(Object *obj)


Queued, thanks.

Paolo


Reply via email to