Hi,
> > So move the vmstate handler registration call too?
> > I'd prefer to not add more state variables if we can avoid it ...
>
> Does that seem right to you?
> @@ -626,7 +625,7 @@ static int add_channel(void *opaque, const char
> *name, const char *value,
> static void vm_change_state_handler(void *opaque, int running,
> RunState state)
> {
> - if (running && spice_display_init_done) {
> + if (running) {
> qemu_spice_display_start();
> } else if (state != RUN_STATE_PAUSED) {
> qemu_spice_display_stop();
> @@ -635,7 +634,7 @@ static void vm_change_state_handler(void *opaque,
> int running,
>
> void qemu_spice_display_init_done(void)
> {
> - spice_display_init_done = true;
> + qemu_add_vm_change_state_handler(vm_change_state_handler, NULL);
> vm_change_state_handler(NULL, runstate_is_running(), runstate_get());
I'd just call qemu_spice_display_start() directly here, the need for
runstate_get() goes away then. Otherwise looks good to me.
take care,
Gerd