Richard Henderson <[email protected]> writes:
> This isn't a total or permanent solution to the problem of running > out of temporaries, but it puts off the issue for a bit. > > Make the assert in tcg_temp_alloc unconditional. If we do run out > of temps, this can fail much later as a weird SIGSEGV, due to the > buffer overrun of the temp array. > > Remove the inlines from tcg_temp_alloc and tcg_global_alloc. > > Buglink: https://bugs.launchpad.net/bugs/1912065 > Signed-off-by: Richard Henderson <[email protected]> Reviewed-by: Alex Bennée <[email protected]> -- Alex Bennée
