Richard Henderson <[email protected]> writes:

> This isn't a total or permanent solution to the problem of running
> out of temporaries, but it puts off the issue for a bit.
>
> Make the assert in tcg_temp_alloc unconditional.  If we do run out
> of temps, this can fail much later as a weird SIGSEGV, due to the
> buffer overrun of the temp array.
>
> Remove the inlines from tcg_temp_alloc and tcg_global_alloc.
>
> Buglink: https://bugs.launchpad.net/bugs/1912065
> Signed-off-by: Richard Henderson <[email protected]>

Reviewed-by: Alex Bennée <[email protected]>

-- 
Alex Bennée

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