From: Volker RĂ¼melin <[email protected]>

Tell PulseAudio to send recorded audio data in smaller chunks
than timer_period, so there's a good chance that qemu can read
recorded audio data every time it looks for new data.

PulseAudio tries to send buffer updates at a fragsize / 2 rate.
With fragsize = timer_period / 2 * 3 the update rate is 75% of
timer_period. The lower limit for the recording buffer size
maxlength is fragsize * 2.

Signed-off-by: Volker RĂ¼melin <[email protected]>
Message-id: [email protected]
Message-Id: <[email protected]>
Signed-off-by: Gerd Hoffmann <[email protected]>
---
 audio/paaudio.c | 5 +++--
 1 file changed, 3 insertions(+), 2 deletions(-)

diff --git a/audio/paaudio.c b/audio/paaudio.c
index 318686829428..1e6f4448ce37 100644
--- a/audio/paaudio.c
+++ b/audio/paaudio.c
@@ -568,8 +568,9 @@ static int qpa_init_in(HWVoiceIn *hw, struct audsettings 
*as, void *drv_opaque)
     ss.channels = as->nchannels;
     ss.rate = as->freq;
 
-    ba.fragsize = pa_usec_to_bytes(ppdo->latency, &ss);
-    ba.maxlength = pa_usec_to_bytes(ppdo->latency * 2, &ss);
+    ba.fragsize = pa_usec_to_bytes((g->dev->timer_period >> 1) * 3, &ss);
+    ba.maxlength = pa_usec_to_bytes(
+        MAX(ppdo->latency, g->dev->timer_period * 3), &ss);
     ba.minreq = -1;
     ba.prebuf = -1;
 
-- 
2.29.2


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