From: Volker RĂ¼melin <[email protected]>

Every emulated audio device has a way to enable audio playback. Don't
start playback until the guest enables the audio device. This patch
keeps the SDL2 device pause state in sync with hw->enabled.

Signed-off-by: Volker RĂ¼melin <[email protected]>
Reviewed-by: Thomas Huth <[email protected]>
Tested-by: Thomas Huth <[email protected]>
Message-id: [email protected]
Message-Id: <[email protected]>
Signed-off-by: Gerd Hoffmann <[email protected]>
---
 audio/sdlaudio.c | 1 -
 1 file changed, 1 deletion(-)

diff --git a/audio/sdlaudio.c b/audio/sdlaudio.c
index 431bfcfddd97..68126a99ab32 100644
--- a/audio/sdlaudio.c
+++ b/audio/sdlaudio.c
@@ -312,7 +312,6 @@ static int sdl_init_out(HWVoiceOut *hw, struct audsettings 
*as,
 
     s->initialized = 1;
     s->exit = 0;
-    SDL_PauseAudio (0);
     return 0;
 }
 
-- 
2.29.2


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