On 12/8/20 12:59 PM, Daniel P. Berrangé wrote: > It is interesting to know if the PS2 keyboard is in translated mode, and > which of the three scancode sets are in use. > > Signed-off-by: Daniel P. Berrangé <[email protected]> > --- > hw/input/ps2.c | 2 +- > hw/input/trace-events | 2 +- > 2 files changed, 2 insertions(+), 2 deletions(-) > > diff --git a/hw/input/ps2.c b/hw/input/ps2.c > index 72cdb80ae1..237956aca2 100644 > --- a/hw/input/ps2.c > +++ b/hw/input/ps2.c > @@ -293,7 +293,7 @@ static void ps2_keyboard_event(DeviceState *dev, > QemuConsole *src, > qcode = qemu_input_key_value_to_qcode(key->key); > > mod = ps2_modifier_bit(qcode); > - trace_ps2_keyboard_event(s, qcode, key->down, mod, s->modifiers); > + trace_ps2_keyboard_event(s, qcode, key->down, mod, s->modifiers, > s->scancode_set, s->translate);
Long line... Anyway, Reviewed-by: Philippe Mathieu-Daudé <[email protected]>
