On 12/6/20 12:42 PM, Philippe Mathieu-Daudé wrote: > Hi Nikola, > > On 12/6/20 11:43 AM, Nikola Pavlica wrote: >> I've discussed this issue back January and September. But it still >> occurs on my machine, despite the two patches.
Oh, also, instead of "my machine", please provide more information about your setup (installed versions), so we might eventually reproduce. > This time, the issue is >> that the UI refresh rate doesn't get updated when I launch QEMU with >> gl=on. My fix for this issue is to move the code for updating the >> refresh rate above the code that checks for OpenGL. >> >> Or because OpenGL is meant to be called back with the "render" callback, >> should we instead add the refresh >> rate checking code there? > > This is not my area, but I think you are right, the the refresh rate > should be updated in the "render" callback. > > To speed things you can send another patch, and Gerd will pick the > correct/best one :) > >> Anyway, regardless of method, I'm happy with any solution that just >> fixes the issue. >> Signed-off-by: Nikola Pavlica ([email protected])---
