This patch removes dead code in replay_continue_stop() function.

Signed-off-by: Pavel Dovgalyuk <pavel.dovgal...@ispras.ru>
Reported-by: Philippe Mathieu-Daudé <phi...@redhat.com>
---
 replay/replay-debugging.c |    3 ---
 1 file changed, 3 deletions(-)

diff --git a/replay/replay-debugging.c b/replay/replay-debugging.c
index ee9e86daa9..1d6a968406 100644
--- a/replay/replay-debugging.c
+++ b/replay/replay-debugging.c
@@ -278,7 +278,6 @@ static void replay_continue_stop(void *opaque)
             replay_continue_end();
         }
         replay_last_snapshot = replay_get_current_icount();
-        return;
     } else {
         /* Seek to the very first step */
         replay_seek(0, replay_stop_vm_debug, &err);
@@ -286,9 +285,7 @@ static void replay_continue_stop(void *opaque)
             error_free(err);
             replay_continue_end();
         }
-        return;
     }
-    replay_continue_end();
 }
 
 bool replay_reverse_continue(void)


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