On 10/14/20 12:23 PM, Claudio Fontana wrote: > +++ b/accel/tcg/tcg-cpus-mttcg.h > @@ -10,14 +10,4 @@ > #ifndef TCG_CPUS_MTTCG_H > #define TCG_CPUS_MTTCG_H > > -/* > - * Multi-threaded TCG > - * > - * In the multi-threaded case each vCPU has its own thread. The TLS > - * variable current_cpu can be used deep in the code to find the > - * current CPUState for a given thread. > - */ > - > -void *tcg_cpu_thread_fn(void *arg); > - > #endif /* TCG_CPUS_MTTCG_H */
Hum. Do we really need to create these headers in the previous patch? Because now we have an empty one. Why not just put all of tcg-cpus-*.h into tcg-cpus.h? Otherwise this looks ok. r~