On 9/1/20 11:34 AM, Helge Deller wrote: > Artist screen size is limited to 2048 x 2048 pixels and x/y coordination > addressing needs to be done by OS via an uint32 value which is based on > a 2048 byte line length, independend of the real screen size. > > Since HP-UX seems to ideally need at least 640 pixels in width, this > patch ensures that the screen size stays between 640x480 and 2048x2048 > pixels and fixes some pixel glitches were visible before on STI text > consoles due to the 2048 line length limitation. > > Cc: Sven Schnelle <sv...@stackframe.org> > Signed-off-by: Helge Deller <del...@gmx.de> > --- > hw/display/artist.c | 37 +++++++++++++++++++++++-------------- > 1 file changed, 23 insertions(+), 14 deletions(-) > > diff --git a/hw/display/artist.c b/hw/display/artist.c > index 71982559c6..98bee6d61c 100644 > --- a/hw/display/artist.c > +++ b/hw/display/artist.c > @@ -192,6 +192,10 @@ static const char *artist_reg_name(uint64_t addr) > } > #undef REG_NAME > > +/* artist has a fixed line length of 2048 bytes. */ > +#define ADDR_TO_Y(addr) (((addr) >> 11) & 0x7ff) > +#define ADDR_TO_X(addr) ((addr) & 0x7ff)
extract32() > + > static int16_t artist_get_x(uint32_t reg) > { > return reg >> 16; > @@ -348,13 +352,13 @@ static void artist_invalidate_cursor(ARTISTState *s) > y, s->cursor_height); > } > > -static void vram_bit_write(ARTISTState *s, int posx, int posy, bool incr_x, > +static void vram_bit_write(ARTISTState *s, int posy, bool incr_x, > int size, uint32_t data) > { > struct vram_buffer *buf; > uint32_t vram_bitmask = s->vram_bitmask; > int mask, i, pix_count, pix_length; > - unsigned int offset, width; > + unsigned int posx, offset, width; > uint8_t *data8, *p; > > pix_count = vram_write_pix_per_transfer(s); > @@ -366,6 +370,8 @@ static void vram_bit_write(ARTISTState *s, int posx, int > posy, bool incr_x, > if (s->cmap_bm_access) { > offset = s->vram_pos; > } else { > + posx = ADDR_TO_X(s->vram_pos >> 2); > + posy += ADDR_TO_Y(s->vram_pos >> 2); Do you in fact want to fold the >> 2 into the ADDR_TO_X/Y, like #define ADDR_TO_X(POS) extract32(POS, 2, 11) ? > @@ -881,16 +886,12 @@ static void artist_reg_write(void *opaque, hwaddr addr, > uint64_t val, > break; > > case VRAM_WRITE_INCR_Y: > - posx = (s->vram_pos >> 2) & 0x7ff; > - posy = (s->vram_pos >> 13) & 0x3ff; ... > case VRAM_WRITE_INCR_X: > case VRAM_WRITE_INCR_X2: > - posx = (s->vram_pos >> 2) & 0x7ff; > - posy = (s->vram_pos >> 13) & 0x3ff; ... > - int posy = (addr >> 11) & 0x3ff; Is it a bug that these Y were using 0x3ff and not 0x7ff? Because it's pretty consistent... You should make that a separate change, for sure. > @@ -1374,6 +1377,12 @@ static void artist_realizefn(DeviceState *dev, Error > **errp) > struct vram_buffer *buf; > hwaddr offset = 0; > > + /* Screen on artist can not be greater than 2048x2048 pixels. */ > + s->width = MAX(s->width, 640); > + s->width = MIN(s->width, 2048); > + s->height = MAX(s->height, 480); > + s->height = MIN(s->height, 2048); Was the original values chosen by the user? Should we be giving some sort of error for out-of-range values? r~